Posted July 09, 2013
Recently, I've been on a Spiderweb Software binge and played the first two Avernum games back-to-back. They were okay, but the lifeless art and the extreme length of the games made playing through these two titles a bit of a struggle. The only thing that drove me on was the thought of coming across vast improvements in later installments in the Spiderweb Software library.
i tried Geneforge 1 recently and it hit the spot quite nicely. The player character has a walking animation! I can now point and click at certain objects such as chests instead of having to use the "look" function, whoa! That was just in the first five minutes. I didn't want to continue on though.
I'm slightly worried that I won't appreciate the rest of the Avernum series as much in light of these major (in my eyes) improvements. And yet, I feel I must play through these games in order, seeing as I am somewhat of a purist when it comes to this pastime (I draw the line at Exile though). Does anyone else feel this way? Maybe the rest of the Avernum series lifted its game to match what is seen in Geneforge? Am I simply over-thinking things??
*Head begins to pulsate, an explosion is imminent*
i tried Geneforge 1 recently and it hit the spot quite nicely. The player character has a walking animation! I can now point and click at certain objects such as chests instead of having to use the "look" function, whoa! That was just in the first five minutes. I didn't want to continue on though.
I'm slightly worried that I won't appreciate the rest of the Avernum series as much in light of these major (in my eyes) improvements. And yet, I feel I must play through these games in order, seeing as I am somewhat of a purist when it comes to this pastime (I draw the line at Exile though). Does anyone else feel this way? Maybe the rest of the Avernum series lifted its game to match what is seen in Geneforge? Am I simply over-thinking things??
*Head begins to pulsate, an explosion is imminent*
Post edited July 09, 2013 by s3rialthrill3r