Maxvorstadt: I was in the 5th sector, then a fire came, spreading from one fucking room to the other. When I fought it in one romm, it went to another. This is not fair, this game is really bullshit!!! And no, there where no sunburst and no enemies, just a nebula where the game said that it would disturb my sensors, not more! The developers are no humans, they must come from the deepest pits of hell!!
I won`t play this no more, this is not a game this is really a fraud!!
These kind of posts are the reason for my follow ip question in my first post. You simply don't know the basic tactics of the game, die half way through it because you handle common situations the wrong way and blame the game or speculate that the game is bugged.
This is the equivalent of a newbie in a first person shooter standing still in the open trying to shoot the bad guys and he can not understand why his health is going down and he dies all the time. I mean, how is a man supposed to kill the bad guys if you get killed trying to aim, right? Totally unfair!
Here is how you deal with fires in the game: First, pay attention to what is going on with your ship. The moment you notice a fire, PAUSE THE GAME. Assess the situation. Would it be possible to open an airlock and drain the oxygen in sequence all the way to the fire? Good, this is one way of doing it without taking crewmen off their normal duties. If you can not drain the oxygen without also asphyxiating one or more of your crewmen, then you better use these crewmen to put the fire out. Engi crewmen are the fastest at putting out fires though any crewmen except for Mantis are good enough.
Always pay attention to what is going on. The situation changes constantly and you are the one in charge. Anything can happen. Pause the game mid combat just to check on your power levels and adjust them if necessary. Look for damaged systems. Pause the game every time your enemy fires upon you to see what he is using and how it will affect you. Pause the game when you are about to fire too, because around the midpoint of the game you need to coordinate your attacks to break enemy defences, you can not just auto-fire and wait for them to die. When it is time to jump, pause the game and look around your ship to make sure you don't have powered down systems or raging fires.
There really is no excuse for not noticing that your oxygen has powered down during a fight or from power fluctuations in a nebula. Normally oxygen is not that important because it drains very slowly, but if you leave it for a couple of minutes without fixing it your crew will die. There is no excuse, that is your fault entirely, your job is to oversee the ship and issue orders. Failure to allocate power to the oxygen system is gross incompetence.