Posted June 22, 2011
Ahoy,
I'm glad to find out the joystick I got at a thrift store works. For months, after trying it out on a flight sim, I thought it was messed up (as in it always went up). I somehow managed to properly calibrate it though, and it feels great and works great for Freespace.
It's a Logitech Wingman Extreme Digital 3D. I think it's pretty old, but it's very sturdy and heavy and has a nice feel.
Anyway, I've done 2/3 of the training missions in Freespace. I have a couple questions.
First, some of the buttons on the joystick don't seem to do anything. That's obviously not a huge problem, I have a profiler where I can remap them. I'm just wondering why they didn't put in some default actions for some of the buttons. Unless this joystick was too new for Freespace or something.
Secondly, and more importantly:
The throttle system. It seems I can press "a" and "z" to engage acceleration and reverse, respectively. But you have to hold them. I find that annoying. I can't use the throttle on my joystick on this game for some reason. It's just a slider-majiggy that you can push all the way forward or back.
Is that just how the game is? I have to hold a button the whole time I want to go forward?
PS: Is there a way to get them to refer to joystick controls in the tutorial? They're using keyboard controls, which is helpful in some way because there's more controls than I have buttons on my joystick (I have seven plus the throttle and hat).
Anyway, that leads me in to my final, bonus, lightning round question: What do you guys recommend for mappings for a seven button joystick? Right now with the stick I can shoot with one button (the trigger obviously), shoot secondary with one of the buttons, do a countermeasure, and target. What else should I have on joystick rather than keyboard?
I'm glad to find out the joystick I got at a thrift store works. For months, after trying it out on a flight sim, I thought it was messed up (as in it always went up). I somehow managed to properly calibrate it though, and it feels great and works great for Freespace.
It's a Logitech Wingman Extreme Digital 3D. I think it's pretty old, but it's very sturdy and heavy and has a nice feel.
Anyway, I've done 2/3 of the training missions in Freespace. I have a couple questions.
First, some of the buttons on the joystick don't seem to do anything. That's obviously not a huge problem, I have a profiler where I can remap them. I'm just wondering why they didn't put in some default actions for some of the buttons. Unless this joystick was too new for Freespace or something.
Secondly, and more importantly:
The throttle system. It seems I can press "a" and "z" to engage acceleration and reverse, respectively. But you have to hold them. I find that annoying. I can't use the throttle on my joystick on this game for some reason. It's just a slider-majiggy that you can push all the way forward or back.
Is that just how the game is? I have to hold a button the whole time I want to go forward?
PS: Is there a way to get them to refer to joystick controls in the tutorial? They're using keyboard controls, which is helpful in some way because there's more controls than I have buttons on my joystick (I have seven plus the throttle and hat).
Anyway, that leads me in to my final, bonus, lightning round question: What do you guys recommend for mappings for a seven button joystick? Right now with the stick I can shoot with one button (the trigger obviously), shoot secondary with one of the buttons, do a countermeasure, and target. What else should I have on joystick rather than keyboard?
Post edited June 22, 2011 by Gibush