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Ahoy,

I'm glad to find out the joystick I got at a thrift store works. For months, after trying it out on a flight sim, I thought it was messed up (as in it always went up). I somehow managed to properly calibrate it though, and it feels great and works great for Freespace.

It's a Logitech Wingman Extreme Digital 3D. I think it's pretty old, but it's very sturdy and heavy and has a nice feel.

Anyway, I've done 2/3 of the training missions in Freespace. I have a couple questions.

First, some of the buttons on the joystick don't seem to do anything. That's obviously not a huge problem, I have a profiler where I can remap them. I'm just wondering why they didn't put in some default actions for some of the buttons. Unless this joystick was too new for Freespace or something.

Secondly, and more importantly:
The throttle system. It seems I can press "a" and "z" to engage acceleration and reverse, respectively. But you have to hold them. I find that annoying. I can't use the throttle on my joystick on this game for some reason. It's just a slider-majiggy that you can push all the way forward or back.

Is that just how the game is? I have to hold a button the whole time I want to go forward?

PS: Is there a way to get them to refer to joystick controls in the tutorial? They're using keyboard controls, which is helpful in some way because there's more controls than I have buttons on my joystick (I have seven plus the throttle and hat).

Anyway, that leads me in to my final, bonus, lightning round question: What do you guys recommend for mappings for a seven button joystick? Right now with the stick I can shoot with one button (the trigger obviously), shoot secondary with one of the buttons, do a countermeasure, and target. What else should I have on joystick rather than keyboard?
Post edited June 22, 2011 by Gibush
avatar
Gibush: Ahoy,

I'm glad to find out the joystick I got at a thrift store works. For months, after trying it out on a flight sim, I thought it was messed up (as in it always went up). I somehow managed to properly calibrate it though, and it feels great and works great for Freespace.

It's a Logitech Wingman Extreme Digital 3D. I think it's pretty old, but it's very sturdy and heavy and has a nice feel.

Anyway, I've done 2/3 of the training missions in Freespace. I have a couple questions.

First, some of the buttons on the joystick don't seem to do anything. That's obviously not a huge problem, I have a profiler where I can remap them. I'm just wondering why they didn't put in some default actions for some of the buttons. Unless this joystick was too new for Freespace or something.

Secondly, and more importantly:
The throttle system. It seems I can press "a" and "z" to engage acceleration and reverse, respectively. But you have to hold them. I find that annoying. I can't use the throttle on my joystick on this game for some reason. It's just a slider-majiggy that you can push all the way forward or back.

Is that just how the game is? I have to hold a button the whole time I want to go forward?

PS: Is there a way to get them to refer to joystick controls in the tutorial? They're using keyboard controls, which is helpful in some way because there's more controls than I have buttons on my joystick (I have seven plus the throttle and hat).

Anyway, that leads me in to my final, bonus, lightning round question: What do you guys recommend for mappings for a seven button joystick? Right now with the stick I can shoot with one button (the trigger obviously), shoot secondary with one of the buttons, do a countermeasure, and target. What else should I have on joystick rather than keyboard?
There is a profiler in the Freespace 2 program where you can set any button or axis on the keyboard/mouse/joystick to any action including actions requiring modifier keys.

For mapping everything in game, one goes to the options room inside the game and clicks on control config. From there it should just be a matter of double clicking the action you want to map and then moving, pushing, or twisting the joystick axis/button to which you want to map it. So for instance I have the Bank axis mapped to the Joystick's Z (twist-handle) axis. Mapping the throttle should just be a matter of finding and double clicking on absolute throttle in the control config and moving the throttle.
Thanks, it worked.