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Save game editor for Fragile Allegiance that will give asteroids more ore

I don't know about others on this forum, but I spent a considerable amount of time looking for a save game editor to increase the amount of ore on the asteroids in fragile allegiance. I was unable to find one; however, I was able to reverse engineer the binary structures in the save game files. I implemented my save game editor as a single-class Java program at the link below in case anybody finds this useful or fun...

I keep getting an error that I cannot post the link and it also won't let me post the Java program... Ugh... I'm going to attach the link as an image and see if that works.
Attachments:
Post edited November 05, 2020 by jasons2645
Thanks, I guess. New asteroids arrive all the time so ore does not run out anyway but this editor could be of help in some situations.
Yeah, I feel like that this is neat, but does go against the ethos of Fragile. I'm not ja'cusing you of cheating; but rather play the game as you will.

But Fragile is about Explore, Exploit, Exterminate.
This editor can make the computer opponents more difficult early on by giving them greatly increased access to Nexus and Traxium. You can also use the editor to make ore more scarce, by reducing the ore of existing asteroids, forcing all players to wait for richer asteroids to enter the system. The way the editor is designed currently, it does not give any player's starting asteroid any Traxium or Nexus. You may also find this editor more interesting when the asteroid density is low, resulting in a sharp decline of the rate of new asteroids entering the system. Anyway, feel free to use and augment if you'd like :)
Hey, wanted to revisit this and try it, but the link doesn't seem to be working anymore.