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Okay, so I'm having a problem where the game text scrolls by too fast for me to read. For example, in the library, searching for books yields a message like "you search through random books but nothing is useful" and then something else, but it scrolls by too fast for me to read. It is severely hampering my experience, and I assume it isn't supposed to be like this, because important things are being missed, like the ghost librarian's message in Mendor's Library, which scrolls through the text and on to the fight. It isn't because I am moving too fast and skipping it, and I have the cycles at the default of 3000, so is there something I can do to fix it before I miss something important (assuming I haven't already)?
This question / problem has been solved by PetrusOctavianusimage
Reduce CPU cycles, either via CTRL-F11 (F12 to increase) or via the CONF file where DOSBox stores the settings for the game.
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PetrusOctavianus: Reduce CPU cycles, either via CTRL-F11 (F12 to increase) or via the CONF file where DOSBox stores the settings for the game.
I believe I have cycles for the Gold Box Games set to around ~4000. Maybe ~5000.

If you download Dosbox Game Launcher, a handy feature when you set up the dosbox profile is that you can pick a preset that roughly emulates the speed, graphics, sound and memory of a period appropriate machine. So for the gold box games I mostly picked IBM PC Clones in the 1990 to 1993 range.
The text (usually) scrolls at an alright pace at 1000 cycles, which I assume is emulating roughly the speed of PCs back then. I did discover that the number of cycles for a game isn't universal and varies by your processor, so maybe on a slower processor, 3000 cycles is the same as 1000. Anyway, I just alternate between 1000 outside combat and 6000 in combat. Thanks for the help.