Posted December 14, 2015
Hi all,
I'm currently starting an Unlimited Adventures "the Realm" campaign. My characters are working their way through Game 2: The Keep on the Borderlands. I'm having a great time, but I'm starting to realize that the game is broken. Before anyone asks, yes, I am running UAShell.
Here's what's wrong:
1. Out-of-place wallsets. Numerous cave walls are replaced by the "coral" graphical set. The "dark pool" (the game's description) in the bugbear cave appeared as a fireplace.
2. Perhaps more concerning - and less obvious, from the start - there is no armor. Instead of armor, I get enchanted weapons. Shops that say they sell weapons and armor sell weapons and enchanted weapons. Enemy parties drop weapons and enchanted weapons. This would be annoying (but not gamebreaking) if it weren't for the fact that every time an enemy party would normally drop armor, my characters all get somewhere between 300 and 800 XP! Needless to say, they are rapidly becoming too strong for this module. Oh, and whenever the game says I should get a potion, I get armor - usually enchanted.
Anyway, what's going on here? I understand that fanmade modules are going to be kinda buggy, but this is ridiculous. Has anyone else played this one and had these problems? For what it's worth, this isn't the first adventure I've sent this party on, and the same problems were apparent on the previous one (REF5: Skeletons).
I'm currently starting an Unlimited Adventures "the Realm" campaign. My characters are working their way through Game 2: The Keep on the Borderlands. I'm having a great time, but I'm starting to realize that the game is broken. Before anyone asks, yes, I am running UAShell.
Here's what's wrong:
1. Out-of-place wallsets. Numerous cave walls are replaced by the "coral" graphical set. The "dark pool" (the game's description) in the bugbear cave appeared as a fireplace.
2. Perhaps more concerning - and less obvious, from the start - there is no armor. Instead of armor, I get enchanted weapons. Shops that say they sell weapons and armor sell weapons and enchanted weapons. Enemy parties drop weapons and enchanted weapons. This would be annoying (but not gamebreaking) if it weren't for the fact that every time an enemy party would normally drop armor, my characters all get somewhere between 300 and 800 XP! Needless to say, they are rapidly becoming too strong for this module. Oh, and whenever the game says I should get a potion, I get armor - usually enchanted.
Anyway, what's going on here? I understand that fanmade modules are going to be kinda buggy, but this is ridiculous. Has anyone else played this one and had these problems? For what it's worth, this isn't the first adventure I've sent this party on, and the same problems were apparent on the previous one (REF5: Skeletons).
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