Posted October 18, 2015
Back in June 1993, while patching Forgotten Realms – Unlimited Adventures to version 1.2, a bug in the included sample adventure module Heirs to Skull Crag was introduced. This has left the adventure unfinishable, in that a required quest event now fails to trigger.
I have just ascertained that the following method of correcting this does work, and it works with existing savegames from before the your party delivers the second quest item to its respective quest giver.
To apply this fix, we want to edit the module itself. This is what it’s included for, after all, the fun of its playability is only secondary. Very mild spoilers follow.
What we need to do is bump up a value threshold at each of the three quest givers.
Don’t worry if you go where you’re not supposed to be, you can always safely Cancel yourself out of there.
From the start menu screen, while HEIRS.DSN is selected, choose to Edit Modules.
The Sword of the Roadwarden
From the adventure module list, select and Open DUNGEON 02 - SKULL CRAG TOWN.
Now we’re in what I consider the main view of the suite.
First, make sure we're in the right modes. Click and hold the MAP button in the top middle, drag the mouse cursor down to AREA VIEW. Then click/hold once more on the MAP button, and now select EVENT PLACEMENT.
With the mouse cursor, find the white square cell at the coordinates COL 9 ROW 6, a little above the middle center. It should say Quest Stage. Click it, or tap the Uparrow key six times to move the yellow arrow down into the cell, then Edit Event by pressing E.
Now we’re going to do some event chain tree traversing. Keep your footing steady!
In the following screen of several events, starting with a Quest Stage event as current, hit the Downarrow key or Next once to make the Current Event (Alt 1 of 3) a Text Statement. Then press A for Alt to switch to (Alt 2 of 3), a different branch. Now hit the Downarrow key or press Next seven times to make another Quest Stage the Current Event. Choose Edit. The image attached to this post is the screen you should see.
Now for the actual editing. With the mouse cursor, select the box where it says STAGE: 3 and enter 4 instead. Finish by choosing OK.
In the main screen again, hold the mouse button down when pointing at the upper left FILE menu button to get a dropdown menu, and choose Open...
Back at the adventure module list, select and Open DUNGEON 04 - SKULL CRAG KEEP
When suddenly prompted
SAVE CHANGES TO CURRENT MODULE?
Don’t worry. Choose to Save. It’s okay.
The Lance of the Roadwarden
We’re in the Keep.
Leftarrow, then 6xUparrow, then Edit. Or click the white cell at COL 3 ROW 27, the one closest to the down left corner.
The next steps are identical to the ones for the Sword:
In the following screen of several events, starting with a Quest Stage event as current, hit the Downarrow key or Next once to make the Current Event (Alt 1 of 3) a Text Statement. Then choose Rightarrow or Alt to switch to (Alt 2 of 3) again. Now hit the Downarrow key or press Next seven times to make another Quest Stage the Current Event. Choose Edit. The screen looks like the previously mentioned screenshot again.
With the mouse cursor, select the box where it says STAGE: 3 and enter 4 instead. Finish by choosing OK.
Lastly, a special case:
The Shield of the Roadwarden
In the main screen again, hold the mouse button down when pointing at the upper left FILE menu button to get a dropdown menu, and choose Open...
Back at the adventure module list, select and Open
DUNGEON 21 - KEEP-KALLITHREA
The cell we want is at COL 19 ROW 20, middle right on the map.
Next, Alt, Next Next Next Next, Edit gives you the now familiar dialog box screen. You can also enter the secret cheat code ↓→↓↓↓↓E. Change STAGE: 3 to 4 again. Finish with OK.
Hold your mouse button down when pointing at the upper left FILE menu button to get the dropdown menu, and select LEAVE from this menu.
SAVE CHANGES TO CURRENT MODULE?
Choose to Save.
And we're back at the start screen, ready to win Heirs to Skull Crag!
Here’s where I found the solution. All hail the tireless hackers of the FRUA/DC community:
http://ua.reonis.com/index.php?topic=819.msg6189#msg6189
I have just ascertained that the following method of correcting this does work, and it works with existing savegames from before the your party delivers the second quest item to its respective quest giver.
To apply this fix, we want to edit the module itself. This is what it’s included for, after all, the fun of its playability is only secondary. Very mild spoilers follow.
What we need to do is bump up a value threshold at each of the three quest givers.
Don’t worry if you go where you’re not supposed to be, you can always safely Cancel yourself out of there.
From the start menu screen, while HEIRS.DSN is selected, choose to Edit Modules.
The Sword of the Roadwarden
From the adventure module list, select and Open DUNGEON 02 - SKULL CRAG TOWN.
Now we’re in what I consider the main view of the suite.
First, make sure we're in the right modes. Click and hold the MAP button in the top middle, drag the mouse cursor down to AREA VIEW. Then click/hold once more on the MAP button, and now select EVENT PLACEMENT.
With the mouse cursor, find the white square cell at the coordinates COL 9 ROW 6, a little above the middle center. It should say Quest Stage. Click it, or tap the Uparrow key six times to move the yellow arrow down into the cell, then Edit Event by pressing E.
Now we’re going to do some event chain tree traversing. Keep your footing steady!
In the following screen of several events, starting with a Quest Stage event as current, hit the Downarrow key or Next once to make the Current Event (Alt 1 of 3) a Text Statement. Then press A for Alt to switch to (Alt 2 of 3), a different branch. Now hit the Downarrow key or press Next seven times to make another Quest Stage the Current Event. Choose Edit. The image attached to this post is the screen you should see.
Now for the actual editing. With the mouse cursor, select the box where it says STAGE: 3 and enter 4 instead. Finish by choosing OK.
In the main screen again, hold the mouse button down when pointing at the upper left FILE menu button to get a dropdown menu, and choose Open...
Back at the adventure module list, select and Open DUNGEON 04 - SKULL CRAG KEEP
When suddenly prompted
SAVE CHANGES TO CURRENT MODULE?
Don’t worry. Choose to Save. It’s okay.
The Lance of the Roadwarden
We’re in the Keep.
Leftarrow, then 6xUparrow, then Edit. Or click the white cell at COL 3 ROW 27, the one closest to the down left corner.
The next steps are identical to the ones for the Sword:
In the following screen of several events, starting with a Quest Stage event as current, hit the Downarrow key or Next once to make the Current Event (Alt 1 of 3) a Text Statement. Then choose Rightarrow or Alt to switch to (Alt 2 of 3) again. Now hit the Downarrow key or press Next seven times to make another Quest Stage the Current Event. Choose Edit. The screen looks like the previously mentioned screenshot again.
With the mouse cursor, select the box where it says STAGE: 3 and enter 4 instead. Finish by choosing OK.
Lastly, a special case:
The Shield of the Roadwarden
In the main screen again, hold the mouse button down when pointing at the upper left FILE menu button to get a dropdown menu, and choose Open...
Back at the adventure module list, select and Open
DUNGEON 21 - KEEP-KALLITHREA
The cell we want is at COL 19 ROW 20, middle right on the map.
Next, Alt, Next Next Next Next, Edit gives you the now familiar dialog box screen. You can also enter the secret cheat code ↓→↓↓↓↓E. Change STAGE: 3 to 4 again. Finish with OK.
Hold your mouse button down when pointing at the upper left FILE menu button to get the dropdown menu, and select LEAVE from this menu.
SAVE CHANGES TO CURRENT MODULE?
Choose to Save.
And we're back at the start screen, ready to win Heirs to Skull Crag!
Here’s where I found the solution. All hail the tireless hackers of the FRUA/DC community:
http://ua.reonis.com/index.php?topic=819.msg6189#msg6189
Post edited October 18, 2015 by Larris