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Fantasy Wars' sequel, Eleven Legacy, made a minor splash a few years back in US gaming circles, and I remember always meaning to check it out. The original, as far as I can tell, stayed close to European shores, as with many 1C products - which is a pity, because it's a phenomenal game, especially for the price. The turn-based combat does actually require some canny strategic thinking, and the game provides a reward system between levels for doing an especially good job of completing goals completely and on-time ("gold", "silver", and "bronze" victories). The units are pretty standard fantasy fare, as is the plot - think paperback books with knights and large-bosomed ladies on their covers, or any given set of Might and Magic cliches - but they're colorfully animated and fun to play around with. The combat system goes beyond the standard rock-paper-scissors dynamic popular in many RT / TB strategy games and necessitates careful movements and troop positioning, thanks to some handy innovations like archers that "cover" nearby troops. All in all, it's well worth checking out for $10, and it's really quite addictive! Though the game is newish, it should perform well on nearly any PC from the last 4 or 5 years, and the graphics, which are somewhere near WoW in terms of sophistication but with far less to render at a time, look almost as good on my laptop's integrated Radeon 3200 chipset as they do on my 5850 desktop.
Some may quibble with GOG's recent moves towards more contemporary titles - perhaps they should rename themselves "Good Old (and unheard of recent Russian) Games" for clarity - but it's great to see them supporting foreign development houses and bringing in quality games that might have otherwise slipped under the radar. Sure, there's a boatload of games by 1C and other Eastern European dev houses out there on Impulse and GamersGate, but many of them are quite terrible; GOG has gone through the trouble of once again selecting the best of them for us.