Posted August 07, 2017
Note: I am playing (GOG) Fallout Tactics with the Redux 1.3 mod, but I don't think it should affect these...
My Fallout Tactics party members have now reached level 12, and I've been saving up all (or most) of my acquired perks until now, because at level 12 the really interesting perks came available (like Gain Stats etc.). All my party members have 3 or 4 perks unused (I used the Mutate perk on three of them earlier in order to give them the Gifted trait).
So my questions:
"Divine Favor" perk will become available at level 14. Among other things, it gives a +1 to your highest stat. So how about these do special cases:
1. If your highest stat is already at level 10, will it be bumped to 11 by the Divine Favor, or will it remain at level 10, so that +1 goes waste?
I know that e.g. Gain Stat (perception, strength etc.) is supposed to have that kind of restriction, you can't bump a stat over 10 with them. It is a prerequisite that the stat you want to bump up with +1 is less than 10. But then, with e.g. Power Armors you can bump Strength over 10, so 10 does not seem to be any kind of hard limit.
Does Divine Favor have that same restriction as the Gain perks, or can you bump a 10 stat to 11 with it? I need to know that now whether I should use on Gain perk now to bump it to 10, or wait for Divine Favor to bump it (in order not to waste one perk).
2. How about if you have two highest stats at the same level, how does "Divine Favor" select the one to bump? E.g. one party member has Agility and Perception at 9 (and everything else below that), so will they both get +1, or neither one, or does it give the +1 randomnly to one of them?
The reason I am asking these is because I want to maximize perception as high as possible (in order to outsnipe enemies), so I am kinda hoping I could bump PE 9 => 11 this way, plus whatever advantages e.g. the Sharpshooter perk gives on top of that (+2 PE for shooting).
My Fallout Tactics party members have now reached level 12, and I've been saving up all (or most) of my acquired perks until now, because at level 12 the really interesting perks came available (like Gain Stats etc.). All my party members have 3 or 4 perks unused (I used the Mutate perk on three of them earlier in order to give them the Gifted trait).
So my questions:
"Divine Favor" perk will become available at level 14. Among other things, it gives a +1 to your highest stat. So how about these do special cases:
1. If your highest stat is already at level 10, will it be bumped to 11 by the Divine Favor, or will it remain at level 10, so that +1 goes waste?
I know that e.g. Gain Stat (perception, strength etc.) is supposed to have that kind of restriction, you can't bump a stat over 10 with them. It is a prerequisite that the stat you want to bump up with +1 is less than 10. But then, with e.g. Power Armors you can bump Strength over 10, so 10 does not seem to be any kind of hard limit.
Does Divine Favor have that same restriction as the Gain perks, or can you bump a 10 stat to 11 with it? I need to know that now whether I should use on Gain perk now to bump it to 10, or wait for Divine Favor to bump it (in order not to waste one perk).
2. How about if you have two highest stats at the same level, how does "Divine Favor" select the one to bump? E.g. one party member has Agility and Perception at 9 (and everything else below that), so will they both get +1, or neither one, or does it give the +1 randomnly to one of them?
The reason I am asking these is because I want to maximize perception as high as possible (in order to outsnipe enemies), so I am kinda hoping I could bump PE 9 => 11 this way, plus whatever advantages e.g. the Sharpshooter perk gives on top of that (+2 PE for shooting).
This question / problem has been solved by laclongquan