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ppd: I was annoyed with the End Game Mod. I was trying to read the instructions to install it but it gave away the ending. I would recommend avoiding this mod in a first playthrough.
At least you can get the damn thing to work. The link redirects me to some other site (& I mean another site from the site linked to in the...errrrr....link) .
One of my Fallout installs works well with the Fallout1_High_Resolution_Patch_v2.2b.zip I downloaded from Petrell's Domain at 800x600 and 8-bit color.
Another Fallout install works decently with sfall1.7z from the same site, but there are acceptable consequences that do bother me a little: On the best setting for the game in a windowed format, the screen behind the game (everywhere but the game itself) there's a certain blackening effect that requires some refreshing before I can see what I'm doing outside the game. Also, there's some slightly unpleasant effects on the video. I don't have the vocabulary to describe what's wrong with it. It runs acceptably.

I've been tweaking things around when I try to combine the two, but so far I've been unable to get the game to go to windowed play when I install the patched in the order, Hi Res followed by SFall. I shall have to try it in the opposite order now.

3-16-11 00:19
Installed sfall1.7z, have made no changes
Installed Fallout1_High_Resolution_Patch_v2.2, have made no changes.
Reinstalled sfall1.7z after completing High Resolution install.
Set ddraw.ini Graphics mode to 5. Movies entirely buggered, as expected; Windows background stuff requires refresh once after game starts; however, all is well besides these minor errors.
Edited twice because I'm a moron.
Post edited March 20, 2011 by MackieStingray
Not sure if this has been posted yet (I checked via search) but this seems to be the latest version of the F1 Fatal damage mod:

[url=]http://falloutmods.wikia.com/wiki/Fallout1:_Fallout_Revisited[/url]

Does anyone recommend this type of a mod for a first play through? I played Fallout 2 but many years ago.


-------------------------------------------------------------


Update: N/M I tried it and it just crashes my game.
Post edited March 20, 2011 by wyglif
Does anyone know where I can find a Mod (that's compatible with the GOG downloads of Fallout & Fallout 2) that increases all of your character's S.P.E.C.I.A.L. skills to 10?
Post edited April 10, 2011 by DarthRevan
high rated
Last update: June 15, 2013

I was pretty confused by all the existing patches and mods for Fallout 1, so I did a little research to find out what the essentials patches and mods are and where to obtain the latest versions. Some of this information was already scattered around this thread. Since I wanted to save you some work and since the OP is a little outdated, I'm going to collect the information here.

The best sources of information are No Mutants Allowed (NMA) and the Vault-Tec Labs Wiki. The state-of-the-art patches for Fallout 1 were made by TeamX, a Russian collaboration. Some of the information and download pages are only available in Russian, but that's not really a problem.

Now, first of all, the GOG version of Fallout 1 is the censored UK version. Most notably, children have been removed from the game. Furthermore, some drug references have been excised to make the game more family-friendly. That's obviously unacceptable, but luckily both of these issues are fixed by the semi-official patch by TeamX (see below).

There is also an unofficial patch by TeamX which aims to remove any remaining bugs in Fallout left in the latest official version. It does not make any gameplay changes. Save games made using the unofficial patch may be incompatible with previous versions of the game.

The latest bug fixes can be found below. I would consider the semi-official patch, the unofficial patch and the high-resolution mod essential for any player.

Semi-official patch (latest version v1.2.1 RC)
-------------------------
Semi-official patch v1.2.1 (fallup-1.2.1-EN-RC.rar)
Semi-official patch v1.2

The semi-official patch includes all official patches and applies them to all English-language versions of the game. It is required for further patching even if the game states that it is already patched to v1.2. Note that there used to be a separate patch to restore children to the game. That patch is now obsolete because it is included in the latest version of the semi-official patch.

Unofficial patch by TeamX (latest version v1.3.5)
---------------------
Unofficial patch v1.3.5

Note: The unofficial patch v1.3.5 requires the semi-official patch v1.2.1, so you need to install that first. So if you're purely interested in bug fixes, install the GOG version, then update to v1.2.1, then to v1.3.5. The main menu will still state v1.2 after you have installed the unofficial patch.

High-Resolution Patch (latest version v4.0.2)
-------------------------------
Fallout 1 High-Resolution Patch v4.0.2

The high-resolution patch allows you to run the game at higher resolutions than originally possible. It also includes the "sfall" patch to fix some black screen issues, so it's worth installing even if you don't intend to play at increased screen resolutions.

The three patches above are essential, and I highly recommend every player to install them.

In addition to these patches, which only remove bugs, there are also some mods that introduce changes to the gameplay. Whether or not to install them is a matter of taste. If you want the vanilla Fallout experience, or if you are playing Fallout for the first time, you should probably only install the three patches above.

NPC Mod (latest version v3.5)
-------------
NPC mod by TeamX (f1npcmod.rar)

This mod was made by TeamX, the same guys who made the above-mentioned patches. The mod introduces leveling-up for the various NPCs you can recruit in the game. You can also change armor and combat tactics for the NPCs and order them to move out of the way when they block a doorway. This mod requires the unoffical patch, so install the semi-official patch and the unofficial patch first.

End Game Mod
---------------------
End game mod v002 (SPOILERS!)

This mod allows you to continue the game after the end of the storyline.

Fallout Update Mod (latest version v1.2.5)
---------------------------
Fallout Update Mod (f1upmod125eng.rar)

This confusingly named mod intends to restore some elements that were removed from the final release of the game. It adds 4 new quests and 27 characters to the game. Note that it is *only* compatible with version 1.1 of Fallout. Therefore, it will not work with the GOG version of the game, which is patched to v1.2.

Fallout Restoration Mod (latest version v1.0b1)
---------------------------------
Fallout Restoration Mod (FO1RPv10b1.7z, requires the unofficial patch v1.3.5)

This mod is work in progress and a successor to the Fallout Update Mod. It builds on the latest unofficial patch. It is compatible with the NPC mod which should be installed before the restoration mod.

Fallout Revisited Mod
------------------------------
Fallout Revisited

Another mod with a misleading name, this one changes weapon damage and armor stats with the intention of making them more realistic. This is the successor to the Fatal Damage Mod, which is now obsolete.

FIXT Mod Compilation (latest version: Alpha 4.1)
------------------------------
Fallout FIXT mod compilation

This is a compilation that bundles together various patches and mods. It conveniently applies all kinds of patches and mods, but may install some mods that you don't actually want. Read the description at the link below to see what FIXT actually includes.

Other Mods
----------------
For any other mods like trainers etc., see FIXT mod compilation description.

Obsolete Patches and Mods
---------------------------------------

The following patches and mods are outdated and shouldn't be used anymore:

- Official v1.1 Patch (included in the semi-official patch v1.2.1)
- Sfall mod (There never really was a Fallout 1 version of sfall. It was mostly a fix for black screen issues that is now better addressed using the resolution patch)
- Fallout Children Patch (included in semi-official patch v1.2.1)
- Fallout Patch v1.3 beta created by Avega (superseded by the TeamX unofficial 1.3 patch)
- Fatal Damage Mod (superseded by the Fallout Revisited Mod)
- Dialog fixes by Nimrod (some fixes for grammar and typos in the dialogue; there doesn't seem to be any version that's compatible with the latest patches)

If I made any mistakes, please let me know and I'll update this post.
Post edited June 15, 2013 by spindown
Hey there!
I don't know wheter anyone else here gave that tip already, I just wanted to get my own version of Fallout to run as good as it gets, which it finally does now, thanks to this thread and some other pieces of information I found across the web.
So, the tip for those who's games are too slow while using the High Res Patch: try disabling VSync for the game via your graphic card's system settings. For Nvidia, it can be found by right clicking onto your desktop. Once opened, search for the etry "configure 3D-Settings" (my OS is German, so it might just not be this exact wording). In it's submenu, go to "program settings", click on the "Add" button and search for your falloutw.exe. Finally, go through the functions looking for "Vertical synchronization (VSync)" and set it to "automatically off".
Did the trick for me, hope it helps others, too.
Cheers.
Fallout FIXT is a great compilation of mods/patches that should be installed in compilation with a few other patches.

http://www.nma-fallout.com/forum/viewtopic.php?p=840100#840100
Hey guys,

I recently bought Fallout from GOG.
I see there are a lot of recommended patches for bug fixes and the like.
What patches (of those already posted) are recommended for a first play through? I'm referring to the patches that change gameplay: extra quests, weapon and armor tweaks, npc levelling etc. Won't they make the game unbalanced?
Are the 'old' patches in the sticky still advisable to download (those compatible at least) or are they all incorporated in the 'new patches' in the sticky?

Thanks a bunch in advance!
avatar
spindown: I was pretty confused by all the existing patches and mods for Fallout 1, so I did a little research to find out what the essentials patches and mods are and where to obtain the latest versions. Some of this information was already scattered around this thread. Since I wanted to save you some work and since the OP is a little outdated, I'm going to collect the information here.

The best sources of information are No Mutants Allowed (NMA ) and the Vault-Tec Labs Wiki. The state-of-the-art patches for Fallout 1 were made by TeamX, a Russian collaboration. Some of the information and download pages are only available in Russian, but that's not really a problem.

Now, first of all, the GOG version of Fallout 1 is censored. Children have been removed from the game. Furthermore, some drug references have been excised to make the game more family-friendly. That's obviously unacceptable, but luckily both of these issues are fixed by the semi-official patch by TeamX (see below).

There is also an unofficial patch by TeamX which aims to remove any remaining bugs in Fallout left in the latest official version. It does not make any gameplay changes. Save games made using the unofficial patch may be incompatible with previous versions of the game.

The latest bug fixes can be found here:


Semi-official patch
-------------------------
Semi-official patch v1.2.1 (download fallup-1.2.1-EN-RC.rar for the English version)

The semi-official patch includes all official patches and applies them to all English language versions of the game. It is required for further patching even if the game states that it is already patched to v1.2. Note that there used to be a separate patch to restore children to the game. That patch is now obsolete because it is included in the latest version of the semi-official patch.


Unofficial patch
---------------------
Unofficial patch v1.3.5 (download fallup13.rar for the English version)

Note: The unofficial patch v1.3.5 requires the semi-official patch v1.2.1, so you need to install that first. So if you're purely interested in bug fixes, install the GOG version, then update to v1.2.1, then to v1.3.5. The main menu will still state v1.2 after you have installed the unofficial patch.


High-Resolution Patch
-------------------------------
Fallout 1 High-Resolution Patch (latest version v2.2b)

The high-resolution patch allows you to run the game at higher resolutions than originally possible. It also includes the "sfall" patch to fix some black screen issues.


Now in addition to the above patches, which only remove bugs, there are also some mods that introduce changes to the gameplay:

NPC Mod
-------------
NPC mod by TeamX (latest version v3.5)

This mod was made by TeamX, the same guys who made the above-mentioned patches. The mod introduces leveling-up for the various NPCs you can recruit in the game. You can also change armor and combat tactics for the NPCs and order them to move out of the way when they block a doorway. This mod requires the unoffical patch, so install the semi-official patch and the unofficial patch first.


End Game Mod
---------------------
End game mod v002 (SPOILERS!)

This mod allows you to continue the game after the end of the storyline.


Fallout Update Mod
---------------------------
[url=]Fallout Update Mod (latest version v1.2.5)[/url]

This confusingly named mod intends to restore some elements that were removed from the final release of the game. It adds 4 new quests and 27 characters to the game. Note that it is *only* compatible with version 1.1 of Fallout. Therefore, it will not work with the GOG version of the game, which is patched to v1.2.


Fallout Restoration Mod
---------------------------------
Fallout Restoration Mod (latest version v1.0b1, requires the unofficial v1.3.5 patch)

This mod is work in progress and a successor to the Fallout Update Mod. It builds on the latest unofficial patch. It is compatible with the NPC mod which should be installed before the restoration mod.


Fallout Revisited Mod
------------------------------
[url=http://falloutmods.wikia.com/wiki/Fallout1:_Fallout_Revisited]Fallout Revisited[/url]

Another mod with a misleading name, this one changes weapon damage and armor stats with the intention of making them more realistic. This is the successor to the Fatal Damage Mod, which is now obsolete.


FIXT Mod Compilation
------------------------------
Fallout FIXT mod (latest version: 0.99961 beta)

This is a compilation of various patches and mods. It is convenient but may include some mods that you don't actually want. Read the description at the link below to see what it actually includes.


Other Mods
----------------
For any other mods like trainers etc., see FIXT mod compilation description.



Obsolete Patches and Mods
---------------------------------------

- Official v1.1 Patch (included in the semi-official patch v1.2.1)
- Sfall mod (There never really was a Fallout 1 version of sfall. It was mostly a fix for black screen issues that is now better addressed using the resolution patch)
- Fallout Children Patch (included in semi-official patch v1.2.1)
- Fallout Patch v1.3 beta created by Avega (superseded by the TeamX unofficial 1.3 patch)
- Fatal Damage Mod (superseded by the Fallout Revisited Mod)
- Dialog fixes by Nimrod (some fixes for grammar and typos in the dialogue; there doesn't seem to be any version that's compatible with the latest patches)

If I made any mistakes, please let me know and I'll update this post.
After using your list I downloaded and and installed the mods in this order:
-Semi-official patch
-Unofficial patch
-NPC Mod
-End Game Mod
-Fallout Restoration Mod
-Fallout Revisited Mod
-High-Resolution Patch

When i run the game it's okay with its native resolution but if i change the resolution or the color to 16bit, i get an error during the start up of the game. I have to delete the High resolution mods .ini file and re-extract the resolution mods contents to get the game running again. I believe there is a problem with the different exes the mods are needing. Is there a way to fix this problem or do I have to play it in its native color scheme and resolution?

*EDIT* Using FalloutFIXT solved all of my problems including lag, thank you for the list, it's the most organized one *EDIT*
Post edited June 22, 2011 by Gorlacon
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Stalkinpanda: Hey guys,

I recently bought Fallout from GOG.
I see there are a lot of recommended patches for bug fixes and the like.
What patches (of those already posted) are recommended for a first play through? I'm referring to the patches that change gameplay: extra quests, weapon and armor tweaks, npc levelling etc. Won't they make the game unbalanced?
Are the 'old' patches in the sticky still advisable to download (those compatible at least) or are they all incorporated in the 'new patches' in the sticky?

Thanks a bunch in advance!
If you only want bug fixes and no modifications to the gameplay you should install, in this order, the semi-official patch, the unofficial patch and the high-resolution mod which also fixes some display issues even if you use the standard resolution. For links to the latest versions see my post above. Some of the links in the sticky are outdated.
avatar
Gorlacon: After using your list I downloaded and and installed the mods in this order:
-Semi-official patch
-Unofficial patch
-NPC Mod
-End Game Mod
-Fallout Restoration Mod
-Fallout Revisited Mod
-High-Resolution Patch

When i run the game it's okay with its native resolution but if i change the resolution or the color to 16bit, i get an error during the start up of the game. I have to delete the High resolution mods .ini file and re-extract the resolution mods contents to get the game running again. I believe there is a problem with the different exes the mods are needing. Is there a way to fix this problem or do I have to play it in its native color scheme and resolution?

*EDIT* Using FalloutFIXT solved all of my problems including lag, thank you for the list, it's the most organized one *EDIT*
I'm not sure, but maybe the problem was that you installed the high-res patch last. It's possible that the other mods are not compatible with it if they change the Fallout main executable. So yes, if you want all those game-changing mods it's probably best to use the FIXT compilation.
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Rysa: 2. Fallout Children Patch - "This handy little patch brings children back to the Fallout 1.2 UK version."
So do gog users have to install the children patch and all the others in order to get the "full" game haha? Also, must the children patch for fallout 2 also be installed to get its "full" game?

EDIT: NVM figured out my noob mistake >.>
Post edited June 23, 2011 by Kil3r
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Stalkinpanda: Hey guys,

I recently bought Fallout from GOG.
I see there are a lot of recommended patches for bug fixes and the like.
What patches (of those already posted) are recommended for a first play through? I'm referring to the patches that change gameplay: extra quests, weapon and armor tweaks, npc levelling etc. Won't they make the game unbalanced?
Are the 'old' patches in the sticky still advisable to download (those compatible at least) or are they all incorporated in the 'new patches' in the sticky?

Thanks a bunch in advance!
avatar
spindown: If you only want bug fixes and no modifications to the gameplay you should install, in this order, the semi-official patch, the unofficial patch and the high-resolution mod which also fixes some display issues even if you use the standard resolution. For links to the latest versions see my post above. Some of the links in the sticky are outdated.
Thanks for the response! I was however wondering if the other mods (weapon damage, npc levelling etc.) make the game unbalanced?
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Stalkinpanda: Thanks for the response! I was however wondering if the other mods (weapon damage, npc levelling etc.) make the game unbalanced?
Well, for a first playthrough I would only apply the non game-changing bug fixes. The other ones do change the balance a bit. NPC leveling, for example, makes the game easier. Whether that's a good or a bad thing is a matter of personal opinion. Therefore I would say try the vanilla game first and when you're done with that you can think about what modifications you'd like to try.
avatar
Stalkinpanda: Thanks for the response! I was however wondering if the other mods (weapon damage, npc levelling etc.) make the game unbalanced?
avatar
spindown: Well, for a first playthrough I would only apply the non game-changing bug fixes. The other ones do change the balance a bit. NPC leveling, for example, makes the game easier. Whether that's a good or a bad thing is a matter of personal opinion. Therefore I would say try the vanilla game first and when you're done with that you can think about what modifications you'd like to try.
Thanks for the clear and quick responses! I'll try vanilla FO first.