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Is there a way to stop Dogmeat from charging ahead as soon as an enemy comes into view?

I only ask because I love getting those guaranteed critical hits you get from sneaking up on em. You can't do that if the dog alerts the enemy and it's quite annoying!
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deck16: Is there a way to stop Dogmeat from charging ahead as soon as an enemy comes into view?

I only ask because I love getting those guaranteed critical hits you get from sneaking up on em. You can't do that if the dog alerts the enemy and it's quite annoying!
no, he's a stupid dog
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deck16: Is there a way to stop Dogmeat from charging ahead as soon as an enemy comes into view?

I only ask because I love getting those guaranteed critical hits you get from sneaking up on em. You can't do that if the dog alerts the enemy and it's quite annoying!
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drealmer7: no, he's a stupid dog
Yes, a very stupid dog, especially when he charges into a room full of super mutants armed with miniguns! Oh, well, I guess I'll just have to stick to picking them off from range with the sniper rifle. Cheers.
Dogmeat = cannon fodder. I think they made the dog invincible in Fallout 4, a huge mistake imho.
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Themken: Dogmeat = cannon fodder. I think they made the dog invincible in Fallout 4, a huge mistake imho.
Fallout 4 was the huge mistake

as was F3 and FNV!
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Themken: Dogmeat = cannon fodder.
I kind of like having the dog around, I find all that incessant panting coming from behind me kind of reassuring!
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Themken: Dogmeat = cannon fodder.
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deck16: I kind of like having the dog around, I find all that incessant panting coming from behind me kind of reassuring!
Everyone to their taste :-) Remember you can order the dog to wait somewhere if you need to go places where it will die for sure.
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deck16: I kind of like having the dog around, I find all that incessant panting coming from behind me kind of reassuring!
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Themken: Everyone to their taste :-) Remember you can order the dog to wait somewhere if you need to go places where it will die for sure.
and they didn't have the sense to give you a dog whistle so you could call him to you after telling him to stay, nope, you can't even call for him:

"I left him in this building somewhere! HERE BOY, COME DOGMEAT!!!" - should bring him running to you from a good distance

what a stupid game
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drealmer7: what a stupid game
The game is full of annoying things like this, sadly.
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deck16: I kind of like having the dog around, I find all that incessant panting coming from behind me kind of reassuring!
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Themken: Everyone to their taste :-) Remember you can order the dog to wait somewhere if you need to go places where it will die for sure.
Ah, yes, I knew about that one. Even when you leave him somewhere, though, he's still itching to go into beserker mode if he's already seen the enemy! You've got to admire the dog's commitment.
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Themken: Everyone to their taste :-) Remember you can order the dog to wait somewhere if you need to go places where it will die for sure.
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drealmer7: and they didn't have the sense to give you a dog whistle so you could call him to you after telling him to stay, nope, you can't even call for him:

"I left him in this building somewhere! HERE BOY, COME DOGMEAT!!!" - should bring him running to you from a good distance

what a stupid game
It's really is annoying when you leave the dog somewhere and then have to spend ages finding your way back to him again. That dog whistle you mention would've been perfect!
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drealmer7: and they didn't have the sense to give you a dog whistle so you could call him to you after telling him to stay, nope, you can't even call for him:

"I left him in this building somewhere! HERE BOY, COME DOGMEAT!!!" - should bring him running to you from a good distance

what a stupid game
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deck16: It's really is annoying when you leave the dog somewhere and then have to spend ages finding your way back to him again. That dog whistle you mention would've been perfect!
or his pathing gets him caught in some rocks and you don't even realize he's not following you for 20 minutes
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deck16: Is there a way to stop Dogmeat from charging ahead as soon as an enemy comes into view?

I only ask because I love getting those guaranteed critical hits you get from sneaking up on em. You can't do that if the dog alerts the enemy and it's quite annoying!
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drealmer7: no, he's a stupid dog
To be honest, he had the reason of death in the cannon.

http://fallout.wikia.com/wiki/Vault_Dweller%27s_memoirs
I came across more mutants and robots. None could stand in my way. I had a mission. I had a goal. I had a really large gun. It was here that Dogmeat fell, a victim of a powerful energy forcefield. I miss that dog. I destroyed the Vats that day, and with it, the mutant army. The last I heard, they splintered and disappeared into the desert.
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deck16: It's really is annoying when you leave the dog somewhere and then have to spend ages finding your way back to him again. That dog whistle you mention would've been perfect!
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drealmer7: or his pathing gets him caught in some rocks and you don't even realize he's not following you for 20 minutes
I just thought of a solution to the Dogmeat problem - a dog lead to go along with the whistle!
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drealmer7: or his pathing gets him caught in some rocks and you don't even realize he's not following you for 20 minutes
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deck16: I just thought of a solution to the Dogmeat problem - a dog lead to go along with the whistle!
ohgeez, he'd get tangled around so much shit!