Posted October 12, 2017
It's been a looong time since the first and only time I played through this game, and I remember I didn't even use the latest official patch back then for whatever reason, but now I wanted to have the best and most complete version possible, which it would seem the RP provides. So far it has been pretty good overall, no bugs or anything, but one thing is bugging me a bit:
Whenever I have a random encounter with Bandits or Slavers or just about any human and sometimes non-human enemies, there are always like 10 or 12, or even more of them per encounter, which not only makes the game quite difficult at times, but I also don't think it is very immersive to have the wastes just full of people like this - not even talking about the caves you sometimes come across (no idea if they also exist in the original game - edit, ok, they do) which are full of a single enemy type, including human ones. I am basically just ignoring those.
Anyway, I found this page : http://falloutmods.wikia.com/wiki/Editing_Random_Encounters_in_Fallout_2
It is explained how random encounters are put together by the game and I have compared this to the Worldmap.txt in my game. It looks pretty ok to me, with much more reasonable numbers like 2-5 or sometimes up to 8, but I ALWAYS seem to get these high numbers instead of them being randomized as they should.
Does anyone else have the same problem? Or any idea how to solve it? I am probably not going to start a new game, as far in the game as I already am, but it would be great it there was a way to fix this.
Whenever I have a random encounter with Bandits or Slavers or just about any human and sometimes non-human enemies, there are always like 10 or 12, or even more of them per encounter, which not only makes the game quite difficult at times, but I also don't think it is very immersive to have the wastes just full of people like this - not even talking about the caves you sometimes come across (no idea if they also exist in the original game - edit, ok, they do) which are full of a single enemy type, including human ones. I am basically just ignoring those.
Anyway, I found this page : http://falloutmods.wikia.com/wiki/Editing_Random_Encounters_in_Fallout_2
It is explained how random encounters are put together by the game and I have compared this to the Worldmap.txt in my game. It looks pretty ok to me, with much more reasonable numbers like 2-5 or sometimes up to 8, but I ALWAYS seem to get these high numbers instead of them being randomized as they should.
Does anyone else have the same problem? Or any idea how to solve it? I am probably not going to start a new game, as far in the game as I already am, but it would be great it there was a way to fix this.
Post edited October 12, 2017 by Pherim