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Unit movement engine optimizations
AI update to be more greedy about getting goodie huts
Early game technology costs reduced
Default unit movement increased from 2 to 3 tiles.
Sovereign default combat speed increased from 22 to 32
Sovereign default HP increased from 20 to 28.
Several bug fixes to late game instability
Unfortunately a mix of balance/gameplay changes and fixes/optimizations. So far its also unclear if the potential modding problem from 2.5 (according to some posts on Steam forum - didnt verify myself) is fixed or not.
Just noticed that Stardock didnt post this in the FE forum but rather some other more general forum:
In the FE forum there is still no official info.

However I found sth generally interesting:

As well, this will remove the unlisted XML changes such as the army size changes.

This is from competent modder so its probably true.
Post edited November 02, 2019 by Zrevnur
Steam forum has various posts with crashes and maybe other bugs. So 2.5.1 is probably not properly stable yet.
Update 2.5.1 now live on Galaxy
T_a_J: Update 2.5.1 now live on Galaxy
Thanks for posting. It is so far not available per offline installer. (I just made a support ticket.)
2.5.1 (for "Fallen Enchantress: Legendary Heroes") is now available per offline installer too. Download seems to work, havent tried it (yet) though.