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avonconta: Are there any news about the update?
Given the total lack of response from the GoG Team, I strongly suspect that they've "forgotten" about it, in the hopes we will too.

(sigh)

Totally unacceptable, if true. This game got "Flight Sim of the Year" for 2000... around the end of the "prime flight sim era" of gaming. I've never played it, but I'd really really like to.

For the fellow who played it based upon an earlier GOG installer... I'm curious if you can play it (based upon that older installer) now?

If so, do you have access to the Microsoft Application Compatibility Toolkit? A great deal of what GOG does to get games running is simply making use of the fixes provided by this (installed as a separate "fix file" for each GOG game) If so, could you take a look at the compatibility settings when only the "old" version is installed, and then when the "new version" (which, as you say, also messes up the old version) is installed?

I suspect that the "fixes" in place for each "version" (likely the same game code) are different.

Also, what OS are you running? For example, I run WIn7x64, with the service pack installed, on my main gaming machine.
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CLBrown: This program falls into that final 1%. I simply can't figure out how to make it work. Period.
I've just managed to make the game work. Tested on a few missions, appears to work perfectly. This is what I did.

1) I downloaded the open source program DXWND from https://sourceforge.net/projects/dxwnd/

2) Make sure you run DXWnd as an administrator

3) Go to file -> Import, open the "Exports" folder in your DXWnd directory and open the F-16 Agressor file

4) Right click on the F-16 Agressor icon now in the screen and choose modify. Rename the file and set "Path" and "Launch" to the F18.exe file in your game folder

5) Untick "Run in window" and tick "fullscreen only"

6) Click on "Try..."

It's messy but it works.

Can you try it? If it works for you too, I'll post on the main game forum and I'll alert the GOG team, maybe this will help them find a better solution.
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CLBrown: This program falls into that final 1%. I simply can't figure out how to make it work. Period.
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PMIK: I've just managed to make the game work. Tested on a few missions, appears to work perfectly. This is what I did.

1) I downloaded the open source program DXWND from https://sourceforge.net/projects/dxwnd/

2) Make sure you run DXWnd as an administrator

3) Go to file -> Import, open the "Exports" folder in your DXWnd directory and open the F-16 Agressor file

4) Right click on the F-16 Agressor icon now in the screen and choose modify. Rename the file and set "Path" and "Launch" to the F18.exe file in your game folder

5) Untick "Run in window" and tick "fullscreen only"

6) Click on "Try..."

It's messy but it works.

Can you try it? If it works for you too, I'll post on the main game forum and I'll alert the GOG team, maybe this will help them find a better solution.
Thanks! It turns out that I (just yesterday, believe it or not!) was able to get this to run for the very, very first time.

The first thing I did was to copy the GoG installation out of the location it was in and put that copy elsewhere, so I could play around with it. Next, I removed all the "GoG-specific" files (not that they were likely a culprit, just trying to keep things clean). I also removed all the DOSBox stuff, instead using my own set of installed DOSBox versions (and a front end, called D.O.G, which I use to create custom profiles for programs.)

I recently (as in, about a month and a half ago) discovered Dxwnd's latest incarnation (I'd tried it once before, long ago, when it was basically just for running DirectX games in a window instead of the default full-screen mode.. hence the name). But as it turns out, I didn't end up using Dxwnd this time.

I've been using something else... also around for a long time, and "metamorphosized" into something else later on. I'm talking about dgVoodoo... particularly, the latest (v2.54) build. At some point, Dege incorporated Direct3D (and, a bit more easily, DirectDraw) emulation into his wrapper, besides the 3DFX GLide emulation his program was always built around. It can intercept and "fake out" for any version of DirectX from v1 to v8 (It won't do DX9, because DX9 is still present in current systems, at least for the moment, and a wrapper is always a bit worse, given the same hardware, than the native version would be).

In this case, I simply went with Windows 95 compatibility (probably only needed Win98 compatibility, and likely only a subset of that, but I haven't dug that deeply just yet)... and using dgVoodoo to emulate the (now absent) earlier versions of Direct3D (and DirectDraw) with Direct3D 11.

I then went back into the GoG installation and did the same things (not removing the GoG bits). It worked OK, but by bringing the DOSBox version up to date, it works a lot better.

So... yep. I've got it working now...for the very first time. And I've been putting this to work on a whole lot of other programs I have which I "lost" when upgrading from WinXP. There are still some which simply wont' work, of course... but knowing that the reason SOME programs fail is simply because Microsoft has intentionally removed support for DirectX of earlier versions... and that a SINGLE PROGRAMMER (Dege) has been able to fix that, in a very small package... while Microsoft claims "IT'S IMPOSSIBLE!!!!"... tells us all we really need to know, huh?

It seems you beat me to the punch on this... and I'm sure Dxwnd works just fine (I've resorted to that in several cases when dgVoodoo failed, since Dxwnd is far, far more configurable... albeit far, far more confusing as well!)

Currently, I run Dxwnd mainly to do a Star Trek game which got disabled... "Armada." Using Dxwnd, I can run it just fine (albeit ONLY in a window... I can't make the full-screen work, as there are issues with how the program changes resolution between gameplay, menu, and video playback elements... in a window, the window size simply changes, but in full-screen, using Dxwnd, the thing locks up on a black screen!) Running in a "nearly screen-sized window" works well enough though, all things considered. dgVoodoo failed me in that case.
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CLBrown: Thanks! It turns out that I (just yesterday, believe it or not!) was able to get this to run for the very, very first time.
LOL, fancy the timing! Great you got it working another way too. I'll have to look into dgVoodoo (I haven't heard of it before) as it might be useful for some other games.

I hope the gog crew can use these workarounds to somehow fix the game and sell it again.
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elcook: Today, around 2 PM UTC, we will be temporarily removing F/A-18E Super Hornet from sale. The game in it's current state is broken, and is not up to the standards that we've set for ourselves in terms of releasing PC classics. We will be working on fixing it, and when we're done the title will be back on GOG - unfortunately we don't have any ETA we can share with you at this moment.

Of course if you already have the game on your shelf it will stay there, and after it's back you'll be able to download na updated and fixed version.
Elcook,

Please take a look at the comments in this and the next two posting threads for this game.

The game has been "fixed," unofficially, and GoG should be able to implement a more "official" fix, based upon these items... so the game ought to be able to be "returned to the store."

You guys have a huge library of stuff now, so maybe you just haven't noticed the "fix" to the reason that (no doubt) the game was removed from sale in the first place.
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elcook: Today, around 2 PM UTC, we will be temporarily removing F/A-18E Super Hornet from sale. The game in it's current state is broken, and is not up to the standards that we've set for ourselves in terms of releasing PC classics. We will be working on fixing it, and when we're done the title will be back on GOG - unfortunately we don't have any ETA we can share with you at this moment.

Of course if you already have the game on your shelf it will stay there, and after it's back you'll be able to download na updated and fixed version.
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CLBrown: Elcook,

Please take a look at the comments in this and the next two posting threads for this game.

The game has been "fixed," unofficially, and GoG should be able to implement a more "official" fix, based upon these items... so the game ought to be able to be "returned to the store."

You guys have a huge library of stuff now, so maybe you just haven't noticed the "fix" to the reason that (no doubt) the game was removed from sale in the first place.
Thanks for bringing it to my attention. I'll forward that to our tech team for some evaluation.
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CLBrown: Elcook,

Please take a look at the comments in this and the next two posting threads for this game.

The game has been "fixed," unofficially, and GoG should be able to implement a more "official" fix, based upon these items... so the game ought to be able to be "returned to the store."

You guys have a huge library of stuff now, so maybe you just haven't noticed the "fix" to the reason that (no doubt) the game was removed from sale in the first place.
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elcook: Thanks for bringing it to my attention. I'll forward that to our tech team for some evaluation.
Well, the game is broken since some years... Any plan to release a working version?
hi! any news on this at gog.com teams end?

in th emeantime i might try what others here have explained, though i dont quite understand whole part on updating dosbox for this, so i will go the dxwnd route
I installed the offline backup version on my windows 10 64bit and i set the compat on the f18 exe and f18start exe to winxp sp3 , and also set the fmv playback in config to none - config wont work if i go to it in game, but if do it before launching the game it works.

and for me everything seems to be working fine in game - visuals sounds, controls all working well.
Any updates?
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austinwcraig: Any updates?
Would like to know that, too.
Bump. Any news?
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CLBrown: Elcook,

Please take a look at the comments in this and the next two posting threads for this game.

The game has been "fixed," unofficially, and GoG should be able to implement a more "official" fix, based upon these items... so the game ought to be able to be "returned to the store."

You guys have a huge library of stuff now, so maybe you just haven't noticed the "fix" to the reason that (no doubt) the game was removed from sale in the first place.
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elcook: Thanks for bringing it to my attention. I'll forward that to our tech team for some evaluation.
Any update? It's been 2 years now. Worth at least a basic "backburner," "we're focused elsewhere," or something response.
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timmyisme22: Any update? It's been 2 years now. Worth at least a basic "backburner," "we're focused elsewhere," or something response.
Thanks for calling me out :) We have not forgot about F/A-18 Super Hornet and it is on the list of games to be fixed. Still no ETA I can share with you here. Thanks!
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timmyisme22: Any update? It's been 2 years now. Worth at least a basic "backburner," "we're focused elsewhere," or something response.
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elcook: Thanks for calling me out :) We have not forgot about F/A-18 Super Hornet and it is on the list of games to be fixed. Still no ETA I can share with you here. Thanks!
Thank you. Didn't mean to be snappy, just wondering where in the world Carmen Sandiago was :)