It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Some info about Invert mouse functionality? Still not implemented?
In relative mouse mode the mouse works well, but when the invert pitch or yaw is checked the mouse movement dont stop after stop mouse.
I refunded the game becouse it was unplayable.
I would like to give 2nd chance and try the game again but I do not know if this behavior was fixed yet.
Thank you for answer.
Post edited December 22, 2021 by refuse666
No posts in this topic were marked as the solution yet. If you can help, add your reply
avatar
refuse666: Some info about Invert mouse functionality? Still not implemented?
In relative mouse mode the mouse works well, but when the invert pitch or yaw is checked the mouse movement dont stop after stop mouse.
I refunded the game becouse it was unplayable.
I would like to give 2nd chance and try the game again but I do not know if this behavior was fixed yet.
Thank you for answer.
Hi refuse,

Well it has been a while... BUT inverting has been fixed and will be included in the next update (around March).
I hope you'll give the game a second chance and everything will be more to your liking.
We'll be happy to hear your feedback.

Have a great one =)
avatar
refuse666: Some info about Invert mouse functionality? Still not implemented?
In relative mouse mode the mouse works well, but when the invert pitch or yaw is checked the mouse movement dont stop after stop mouse.
I refunded the game becouse it was unplayable.
I would like to give 2nd chance and try the game again but I do not know if this behavior was fixed yet.
Thank you for answer.
avatar
RFG_Ingmar: Hi refuse,

Well it has been a while... BUT inverting has been fixed and will be included in the next update (around March).
I hope you'll give the game a second chance and everything will be more to your liking.
We'll be happy to hear your feedback.

Have a great one =)
Hi, firstly I would like to thank for reply and information about planned changes in next release. I decided to wait for a while and try it later. So when I saw the new update and the demo I was excited.
As you promised the mouse invert is fixed and relative mouse mod is included. But the game is still unplayable in this mod.
The problem is that ship aim has a lag and do not move exactly as mouse. So there is not possible to aim precise to target. It is like there was invisible rubber band. When I move with mouse the move start late and when stop the mouse the move dont stop immediately and continue for a second.
Is possible to fix it? Every shooter game even Everspace 1 was normal mouse behavior. Did you play ever some game with mouse?
Anyway it would be nice in relative mouse mod also to remove indicator arrow in the hud. Becouse in this mod there is no logic to display it.
Post edited April 10, 2022 by refuse666
Hi,

those small arrow indicators litterally represent your mouse cursor. If you move your mouse, there is already a lag between your mouse and the arrow indicator? Or is it just the ship movement laging behind the mouse input?
Are other inputs (like fire main weapon), lagging too?
avatar
RFG_Ingmar: Hi,

those small arrow indicators litterally represent your mouse cursor. If you move your mouse, there is already a lag between your mouse and the arrow indicator? Or is it just the ship movement laging behind the mouse input?
Are other inputs (like fire main weapon), lagging too?
Hi the mouse works fine and fire response is ok, but the reticle doesn't move immediately when I move the mouse, the ship moves with a delay and moves some time when I stop the mouse. Please try it in your game you must see it.
In relative mode like every fps has there is no this behavior. And there is no little arrow to idicate your move. Anyway in invert mode it is totaly nonsens becouse the little arrow poit to wrong direction. Please check any FPS like DOOM, Quake, Descent....) or simulation EVERSPACE 1!!!, Forsaken, X4 foudation, Elite dangerous, No man's Sky...
Every has included precise mouse move (relative mode) without an arrow to see your mouse move direction.
The arrow is usefull in Yours preferred Freelancer type mode.
If you didn't have it included in Everspace 1, I would understand that it's not clear to you. But in Everspace 1, it was all right.
Post edited April 14, 2022 by refuse666