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Hey folks. Really enjoying EtG and I appreciate all the patch work that's been done since release. However, is anyone else also being forced to fully reinstall the game and all the software dependencies after each update (via Galaxy)? Seems a little strange for Galaxy to download a 20mb patch, and then spend 10 minutes running installs. This has happened 3 times in the last 3 days as patches have been released. Is there any way to stop this from happening?
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It's not the only game doing this. It's a bit of a problem.

Steam suffers a bit from this as well, installing same libraries on new install games even if you have already installed it for other games. And sometimes also when a game has been updated.

A good system could be for the client to keep a list of which redist packages (versions and variations) have already been installed and not install it if it's already been installed previously. Then if the game launch fails (say it's been running for less than 5 minutes), pop up a message box saying "Something wrong? If something didn't quite work out you might need to reinstall the redistributable packages. Click HERE to do this automatically"

Problem is some games might install older versions of a redist package which would then overwrite the newer version needed by newer games and...it's a jungle out there. But reinstalling the same version of the same library several times is just silly.
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-xander: Hey folks. Really enjoying EtG and I appreciate all the patch work that's been done since release. However, is anyone else also being forced to fully reinstall the game and all the software dependencies after each update (via Galaxy)? Seems a little strange for Galaxy to download a 20mb patch, and then spend 10 minutes running installs. This has happened 3 times in the last 3 days as patches have been released. Is there any way to stop this from happening?
Since this is related to Galaxy and not the game itself, I recommend posting this feedback in the Galaxy Beta thread :)