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As far as I can remember the only upgradeable unit in vanilla Eador is a militiaman (which can become a spearman). Can you add more upgradeable units through var editing or is this not possible because it's baked into the exe?
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argentdon: As far as I can remember the only upgradeable unit in vanilla Eador is a militiaman (which can become a spearman). Can you add more upgradeable units through var editing or is this not possible because it's baked into the exe?
That stuff is all in the .var files. I don't remember which one, but I've looked at it before.

You could use the militia unit as an example for your own modifications, or look at the units in New Horizons.
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argentdon: As far as I can remember the only upgradeable unit in vanilla Eador is a militiaman (which can become a spearman). Can you add more upgradeable units through var editing or is this not possible because it's baked into the exe?
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UniversalWolf: That stuff is all in the .var files. I don't remember which one, but I've looked at it before.

You could use the militia unit as an example for your own modifications, or look at the units in New Horizons.
Thanks for the response UW. I did look at New Horizons a bit to see how they made their mod I but figured maybe they'd had programmers on their team going beyond simple var editing. I'll give it another try.
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UniversalWolf: That stuff is all in the .var files. I don't remember which one, but I've looked at it before.

You could use the militia unit as an example for your own modifications, or look at the units in New Horizons.
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argentdon: Thanks for the response UW. I did look at New Horizons a bit to see how they made their mod I but figured maybe they'd had programmers on their team going beyond simple var editing.
That's correct, the NH exe changes for every release. In other words, some things are hard-coded and cannot be done simply by editing the var file.
Thanks for your answer, Boon. I'll just have to add contracts instead.
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argentdon: As far as I can remember the only upgradeable unit in vanilla Eador is a militiaman (which can become a spearman). Can you add more upgradeable units through var editing or is this not possible because it's baked into the exe?
IIRC you can do it by creating ability based on "upgrade to spearman" and changing unit which it upgrades to to the one you want.
Its code is "change unit-ID-1 to unit-ID=2", so replace ID of spearman with the one you want.