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Would a commander get far less experience for not making his own kills? Or how does this work?

I've been playing on Beginner using the "Super Warrior" strategy, so except in the very beginning experience distribution is not a factor, but on higher difficulties it would definitely be an issue, so trying to figure out how it works.
This question / problem has been solved by Gremlionimage
http://www.gog.com/forum/eador_series/the_tavern_strategies_and_rambling_conversations/post60
http://www.gog.com/forum/eador_series/questions_on_game_mechanics_may_contain_spoilers
Cool, thanks!