It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi guys,

Just wanted to let you know that the latest patch for Eador. Masters of the Broken World is now online. Please download the latest Universal update (version 2.0.3.11) and it will bump your game to version 1.0.7.

Changelog:


* Added a button at the center of the quarter wheel in the city
screen. When pressed, it’ll position the camera on general city view.

**

*Fixed:*

* A bug that caused essential for progressing provinces appear on
shards with standard conditions.
* Archmage’s inability to use two spells in his first turn.
* ‘Parry’ and ‘Forced March’ skills weren’t working properly in the
first turn.
* Game’s freeze after diplomatic capture of a province.
* Eventspamafterhiringgargoyles.
* Wrong color of information display when a province is 100% explored.
* ‘Unrest’ icon will no longer be shown on the map if inhabitant’s
attitude to player’s reign is positive.
* An exploit involving an exchange between heroes and hiring units in
besieged enemy capital’s garrison.
* A bug that allowed learning spells during enemy capital’s siege.
* A bug that allowed learning spells from scrolls if the Library isn't
constructed.
* Health indicator display at 1 HP for dragon and hydra units.
* A bug that allowed summoning creatures from eggs and keeping the
eggs at the same time.
* Ability to summon creatures from eggs outside the garrison.
* Icons of guards unavailable for hire weren’t displayed correctly.
* A bug that allowed constructing planned buildings at the start of a
turn during enemy capital’s siege.
* Mistiming in multiplayer caused by use of summoning skills or spells.
* Found ritual scrolls, guard pacts and building blueprints now won’t
be displayed if hero’s inventory is full.
* Player’s portrait incorrect display on the statistics screen during
the tutorial.
* A bug that caused wrong camera positioning in the city screen when a
building from Foreign Quarter was selected.
* A bug that caused recurring uprising in a captured province.
* Inability to place units in a hot-seat or multiplayer battle after
starting and leaving the tutorial.
* Upgrades for units weren’t displaying on the strategic map after
using auto-battle or ‘Illusionary Battle’ ritual.
* A bug that caused the game to freeze after an enemy slug used
‘Necrophagy’ skill.
* Battlecontinuation after victory based on morale is achieved.
* Game’s freeze caused by using ‘Double Shot’ skill and enemy unit
dying by the first shot arrow.
* Missing screen for choosing the second specialization for a hero
when he was leveled up exploring a province.
* Game’s freeze caused by fighting in two battles in a row with
different armies with auto-battle set to ‘On’.
* Game’s freeze caused by fighting in a battle and refusing to fight
in the next one with auto-battle set to ‘On’.
* A nearby province was highlighted as impassable when ‘Forced March’
skill was used.