gscotti: The "plundering" crash is NOT solved. Let me be perfectly clear: the game still crashes at new turn, when a hero has a quest of plundering a province.
ghaaroth: Did you by any chance use dialog.var from eador.com originally provided by Adrageron in first few days after the release of the game? It still had an error with plundering, and was replaced with a fixed file on his server about Dec 10. And, did you have any errors during patch installation due to dialog.var mismatch?
Brand new installation patched with official update has no plundering error, I just checked it. Neither does the newish dialog.var on eador.com, but the version that was there between Dec 1 and Dec 10 had the fault.
Just to make perfectly sure - could you open
var/dialog.var with notepad, search for "/64" (no quotation marks), and look at the "text:" field of the event? If it begins with "After obtaining %d gold by plundering the province of %s, the hero %s reports...", it's an obsolete version that the patch failed to replace due to some later changes (most likely as outlined above). The up to date version begins with "Having plundered the province of %s for %d gold, the hero %s reports..."
I did a very simple thing, and I hope you won't misunderstand this very simple process that I am going to describe:
- I installed the game when it was released.
- I started having the plundering crash.
- I noticed that there is a hotfix and applied it.
- Crashing continues.
- Kamamura gives me a link to an updated dialog.var file, which I download and use to replace the dialog.var file on my computer.
- Crashing problem solved!
That's it. It's really simple, so it would take art to misunderstand what I wrote, or imply anything else than what I wrote.