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shylock.596: The problem I have with your attitude is that it assumes the blame is on GOG and not Warner Bros. Given their vague response it's impossible to know why they are unable to release Dying Light's Linux version on GOG. It very well may be GOG's fault but until someone has the stones to give an actual answer it's up for debate.

It is also not true that any Linux gamers shouldn't buy from GOG. I prefer DRM free games. I prefer to actually own my games. There are Linux games on GOG. By your logic even if a game I wanted had the Linux version available on GOG I should "purchase" the game from Steam instead out of protest for Dying Light and others like it. That doesn't make any sense to me.
Just a small correction. WB is only the publisher for retail version of Dying Light. Techland is self publishing Dying Light in digital version so if there is an issue with the release of Linux version the problem is with them and/or gog but nobody can really know that. Eitherway neither gog or Techland communicated about this issue. I sent email to Techland about this but as usual with them there was zero response.
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adamhm: I got a reply from support about the Linux version a couple of days ago:

Hello, I am afraid that we were unable to release the Linux version of Dying Light yet and, unfortunately, I am unable to predict or promise if we will be able to do that in the future.
I apologise for the inconvenience.
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adamhm: So, nothing we didn't already know.
The standard phrase. I got the shorter version for both games - Metro and Dying Light:

Hello,
I am afraid that I am unable to comment if and when we will release any games with Linux support. I apologise for the inconvenience.
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rickjm: What kind of response is that?
So basically if your preferred OS is linux the track record from gog and linux gaming is go f*uck yourself.
Even galaxy is non existent.

GOG why don't you just pack up your linux games and say our store is only for windows gamers.
Actually you don't have to say that since it already looks that way.

All linux users should spend there money on steam and steamos games.
What a joke.
I won't start using STEAM, not now and not in the future. Even then I would only stop using closed-source games and donate the money for projects like OpenMW or 0 A.D. - even what I'm doing now but then also with the money I spend here. STEAM is the definition of closed and proprietary! And I won't start build my system upon that!
Post edited March 26, 2016 by throgh
It's nice to see the involvement and concern here.
I agree steam is not the answer and I hate it to.
But as a gamer when all you want to do is play and not do so with Mi*crosft OS.
What options do you have, it's either GOG Linux games - if it's available or Steam because it plays on Steam OS/ Linux mint/ Ubuntu

GOG really should be fighting harder to bring Linux gaming to the masses.
Even there lack of Galaxy client for Linux is a concern, it's like us Linux gamers are not a concern.
I refuse to buy a game that is windows only, as I am sure there are others out there.
What options are there other then steam and what ever GOG has for Linux?
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rickjm: It's nice to see the involvement and concern here.
I agree steam is not the answer and I hate it to.
But as a gamer when all you want to do is play and not do so with Mi*crosft OS.
What options do you have, it's either GOG Linux games - if it's available or Steam because it plays on Steam OS/ Linux mint/ Ubuntu

GOG really should be fighting harder to bring Linux gaming to the masses.
Even there lack of Galaxy client for Linux is a concern, it's like us Linux gamers are not a concern.
I refuse to buy a game that is windows only, as I am sure there are others out there.
What options are there other then steam and what ever GOG has for Linux?
GOG is also not the final answer as they rely on their client, which they call "optional". In fact that's not true: Galaxy will become requirement more and more as we are talking. Even now games uses that as multiplayer-option with no LAN-mode. Okay, what's left when Galaxy goes OFFLINE? Bunch of data-crap regarding multiplayer-mode. So what should be really done? Very complicated but perhaps a turn back? Having games also independent in stores? Independent also for the platform? Windows, Linux, Mac ... not important and functional on all using OpenGL or Vulkan. As Galaxy become more important having games here it will be more needed using GOG as platform and so there will be no option. Games should be also open and free at some point, but that's another story! Personal I will never accept any client connected to a server beyond my control to take over my data.
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rickjm: It's nice to see the involvement and concern here.
I agree steam is not the answer and I hate it to.
But as a gamer when all you want to do is play and not do so with Mi*crosft OS.
What options do you have, it's either GOG Linux games - if it's available or Steam because it plays on Steam OS/ Linux mint/ Ubuntu

GOG really should be fighting harder to bring Linux gaming to the masses.
Even there lack of Galaxy client for Linux is a concern, it's like us Linux gamers are not a concern.
I refuse to buy a game that is windows only, as I am sure there are others out there.
What options are there other then steam and what ever GOG has for Linux?
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throgh: GOG is also not the final answer as they rely on their client, which they call "optional". In fact that's not true: Galaxy will become requirement more and more as we are talking. Even now games uses that as multiplayer-option with no LAN-mode. Okay, what's left when Galaxy goes OFFLINE? Bunch of data-crap regarding multiplayer-mode. So what should be really done? Very complicated but perhaps a turn back? Having games also independent in stores? Independent also for the platform? Windows, Linux, Mac ... not important and functional on all using OpenGL or Vulkan. As Galaxy become more important having games here it will be more needed using GOG as platform and so there will be no option. Games should be also open and free at some point, but that's another story! Personal I will never accept any client connected to a server beyond my control to take over my data.
I agree that Galaxy is not an answer to any of my issues and I don't plan on using it. I can't say that I think it will be forced on anyone just yet. If it is there are other store fronts available that offer DRM free Linux games. IndieGameStand, Itch.io, Humble Store, Gamersgate to name a few. If one store goes bad then I just move on to another.

The point is that just because GOG have the license/the distribution rights for the Windows version that doesn't mean they have the license/distr. rights for the Linux version.
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devland: Exactly. :)
We can only speculate why that is.
And if they have it there is also no talk about when or even if the version is released.

https://www.gog.com/forum/general/release_metro_last_light_redux_cc473/post93

Yes: GOG mentioned this but it is even one year gone and nothing more to hear about. Yes, perhaps the publisher is not willing help to fix the problems. But there could be also a talk about what the problems exactly are! Could the community fix this? On STEAM the game seems to be working! Why not here? And this could also be the same with "Dying Light". Would be helpful to know that GOG care about their Linux-customers and -users.
Hey GOG: Any news on this front here? Metro itself got no Linux-version until today. How about "Dying Light"? Or is our real light dying before we could see a DRM-free, Linux-native release here?
Post edited October 12, 2016 by throgh
It's now just over 2 years from the original post... and still no Linux version available. It is really frustrating to see a game that you want to play, to know that there is a version of that game that has been released for your OS (Linux), to see (or to have bought) that game on your favorite gaming platform (GOG) but NOT to be able to play it on your OS.

GOG, to help you get better, let me break-out what you're doing / not doing that ticks us off.

In order of importance:

1. Lack of download for an OS-platform that was released on competing sites . Because let's be honest, if the download was there, these threads wouldn't be.

2. Lack of communication about why there is no Linux version of the game (or if applicable, when a Linux release is to be expected). Although, disappointing, it's a lot easier to forgive if we can at least relate. Here are some examples using some guesses from this thread as well as a couple of my own:
- e.x. #1: "We messed up and we're sorry; we're already working on correcting it. In our original contract, we had only been licensed to sell the Windows version. We've already reached out to the developer to see if they would be interested in an addendum that would allow us to also sell the Linux version." (after all, everyone makes mistakes and most people -- myself included-- can respect when someone owns up to it and works on fixing it.)
- e.x #2: "The contract with publisher only allows us to sell the windows version; we have reached out to them and asked about selling the Linux version. Initially there was no response but after follow-up they told us they were not able to due to their own contractual obligations."
- e.x. #3: "The developer included DRM in their game and while they removed it from the Windows version, they said they would not be removing it in the Linux version. As such, the Linux version doesn't meet our high standards at GOG."
- e.x. #4: "There are lots and lots of bugs on the Linux version. As such, the Linux version doesn't meet our high standards at GOG." (this seems like a pretty poor reason to prevent us from trying it but it is still a reason)
- e.x. #5: "GOG's new policy is that all new games after xx/xx/xxxx date must support GOG Galaxy. Since it doesn't, we don't offer it." (I highly doubt this is the reason as I have seen games since then that have Linux versions, there is still no Linux version of Galaxy, and GOG still official supports downloading via Web Browser but it was mentioned ITT).

3. Lack of follow-up. It's one thing to not have the (already released) Linux version when it is first made available or if there is no released Linux version. If a contract only specifies the Windows version and users point out that "hey, they also have a Linux version... will you please let us buy that?", then seems natural to me that those requests should be forwarded on to the GOG sales team (or whichever team is responsible for securing new games) and see if they can follow up with the developer. If the developers are so anal-retentive that their NDA's don't even let you speak about "we're following up to see about the linux version", you could always adopt the "warrant canary" approach used by VPN's and create a list of "Games that we're allowed to take about" and omit them from that list.
Post edited April 30, 2018 by zpangwin