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1.86.1 just hit the Experimental branch, featuring:
- Increased input rating for AR1500M fuses. Previously installed ones limited capacity of the device in extreme tuning scenarios. Be wary that the increased fuse might lead to unexpected power draw and premature wear of the device.
- Updated translations.

Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
1.86.2 just hit the Experimental branch, featuring:
- Fixed a number of typos and spelling mistakes.
- Updated translations.

Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
1.86.3 just hit the Experimental branch, featuring:
- The Obonto LRPR now advertises that is has doppler capability.
- Doppler effects for radars now shows correct velocity. It used to always show everything coming towards you.
- Updated translations.

Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
1.86.4 just hit the Experimental branch, featuring:
- Eagle Prospectors and AT-K225 used generic alarm siren instead of ship-specific ones.

Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
1.86.5 just hit the Experimental branch, featuring:
- Fixed fonts on the gamepad settings screen.
- Updated translations.

Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
1.86.7 just hit the Experimental branch, featuring:
- Fixed tethering distance on the AR1500M. Your ARM will only grab things it can reach.
- Cradles that don't have tuning settings will not show power usage in the tuning menu anymore.
- Updated translations.

Feedback Focus: With the new tethering distance tweaks the ARM should be much more selective on what it catches, and it will not catch things with "magnetic tethers" anymore. This might affect the balance in numerous ways and I'm keen for feedback on how that plays out now.
1.87.0 just hit the Experimental branch, featuring:
- Improved ARM targeting heuristics. It can now more accurately grab items at the edge of it's range, including operation near your ship.
- New leitmotif soundtrack.
- Fixed inconsistent spelling of certain hardpoints.
- Fixed line-of-sight leak in Atelier.
- Some braces in the Hive appearing to slide under ARM of your ship, if you entered it with one.

Feedback Focus: With the new soundtrack, we'll certainly like to hear how do you like it, once you encounter it. For more down-to-earth changes, I'd like your feedback on how the new ARM software behaves.
Post edited January 15, 2026 by koderski
1.87.2 just hit the Experimental branch, featuring:
- Adjusted ARM catching heuristics to further to prevent it from overextending and trying to reach for the things outside it's range. It will now move with a very precise speed to match the incoming objects exactly and grab them just as they enter its maximum reach distance.
- Removed extra log information from the ARM which could flood the game logs.

Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
1.88.1 just hit the Experimental branch, featuring:
- New albedo filter for mineral target control will allow your system to roughly distinguish between raw ore and iceroids before geologist identification.

Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
1.88.2 just hit the Experimental branch, featuring:
- Adjusted priorities for soundtracks to ensure expected transition to leitmotiff music.

Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
1.88.3 just hit the Experimental branch, featuring:
- Fixed ore composition filters not working if you did not touch the albedo filter.
- Fixed focus movement on the geologist filter interface for gamepad and keyboard.
- Pressing the designated "accept" button on a slider will now return you to the parent control, making setting up filters more convenient on the gamepad and keyboard.
- Added tooltip hints for the slider-based geologist filters.

Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
1.88.4 just hit the Experimental branch, featuring:
- Fixed focus movement on the geologist filter interface for gamepad and keyboard when one of the control sliders in the middle is missing.

Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
1.88.5 just hit the Experimental branch, featuring:
- Fixed computer ignoring collapse settings in geologist filters if you had configuration in your save file prior introduction of the albedo filter.

Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
1.88.6 just hit the Experimental branch, featuring:
- Removed power limit of AR1500M. Previously, extreme tuning settings were cut off by a hard power draw limit of the device, making tuning beyond certain point make no effect. Now you can tune your recovery manipulator of being even stronger, with an increased drawback of wearing out much quicker.

Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.