0.512.1 just hit the experimental branch, featuring:
- New modding infrastructure, which allows mods that are less intrusive and more likely to work across game updates. Note that
mods are still not officially supported, can cause all kinds of problems, corrupt saves, cause crashes, etc. This is not a feature for the faint of heart at this stage of development. Should you want to try, despite the warnings, find details on mod-library on our
discord.
- Fixed some music artefacts on the Enceladus menu.
- The salvage manipulator will now ignore new targets while astrogating. This prevents accidental snatching of a rock during the cutscene, which could result in heavy damage to your ship.
- Sometimes minimum and/or maximum market values were not visible on the Mineral Market.
Feedback Focus: Salvage manipulators. As with all the manipulator updates, we need to be extra careful about bugs and glitches that could sneak by.