Posted August 27, 2011

Senf
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Registered: Apr 2011
From Germany

DeckardC
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Registered: Aug 2011
From United States

rhinox
Nevermore...
Rep: 44
Registered: Mar 2009
From Poland
Posted August 27, 2011
@DeckardC: Of course, I'll install another operating system just to run a game. How didn't I thought of this before. :)
But seriously it's not an option form My point o view, so I'll be waiting for a proper working version of the game.
But seriously it's not an option form My point o view, so I'll be waiting for a proper working version of the game.
Post edited August 27, 2011 by rhinox

Happysin
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Rep: 22
Registered: Dec 2008
From United States
Posted August 27, 2011
I haven't bothered to try. The fact that it works at all is good enough for now. I'll start messing with settings when a stabilized version is released by GoG.

F4LL0UT
max 50 chars
Rep: 2686
Registered: Jun 2011
From Poland
Posted August 28, 2011
I've used the fix that was presented on some other thread and maybe it's Software mode only, but being able to really play the game is good enough for me (and at least they added texture filtering). DK2 isn't a real looker anyway. If that fix was automatically installed along with DK2 and got a shortcut in "All Programs" it would be good enough for me to accept GOG adding Windows 7 compatibility to the game's page.

Skumball
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Rep: 12
Registered: Aug 2010
From United Kingdom
Posted August 28, 2011
http://www.gog.com/en/forum/dungeon_keeper/after_bullfrog_logo_black_screen_and_nothing_more
The fix in the above thread worked to fix graphical corruption for me. The solution that GOG provide here does work but the framerate seems lower and there are black lines around a lot of the objects in the game. I have not yet been able to test for long-term crashes though in either case.
The fix in the above thread worked to fix graphical corruption for me. The solution that GOG provide here does work but the framerate seems lower and there are black lines around a lot of the objects in the game. I have not yet been able to test for long-term crashes though in either case.

Psychonautical
Crazy Broad
Rep: 13
Registered: Nov 2010
From United States
Posted August 28, 2011
Hardware acceleration disabled. 800x600 Resolution. Edited the EngineID value in my Dungeon Keeper registry from =4, to =2 (As posted by MikayP on page 1).
This results in no crashing after an hour and a half, at least, of play time, from my Vista 32-bit AMD dual-core, NVIDIA 9800GT.
A note, however, that the 'NVIDIA black box distortions' occurred on first startup. Navigating through the haze of the in-game option menu, saving, quitting to main menu, and re-loading cleared the distortion and no further black-plague buggery was encountered for the play time.
I hope this helps someone, and thank you MikayP and Firek for you suggestions that mainly solved my issues.
This results in no crashing after an hour and a half, at least, of play time, from my Vista 32-bit AMD dual-core, NVIDIA 9800GT.
A note, however, that the 'NVIDIA black box distortions' occurred on first startup. Navigating through the haze of the in-game option menu, saving, quitting to main menu, and re-loading cleared the distortion and no further black-plague buggery was encountered for the play time.
I hope this helps someone, and thank you MikayP and Firek for you suggestions that mainly solved my issues.

insanity99
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Registered: Mar 2009
From United Kingdom
Posted August 28, 2011
Does this allow me to up the resolution, and play with hardware acceleration

Deadrat
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Registered: Sep 2008
From Sweden
Posted August 28, 2011

in 800x600 it works fine though.


rhinox
Nevermore...
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Registered: Mar 2009
From Poland

wampyras
New User
Rep: 5
Registered: Dec 2010
From Lithuania
Posted August 29, 2011
Fix for flickering try adding to shortcut command lines -32bitevrything -disablegamma. It may help or it may not.
Post edited August 29, 2011 by wampyras

oudai
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Rep: 5
Registered: Oct 2010
From Finland
Posted August 29, 2011
Post edited August 29, 2011 by oudai

kblood
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Rep: 56
Registered: Aug 2009
From Denmark
Posted August 29, 2011
Even if you use 1920x1080 with the unlimited zoom exe file, and run the game with dkii -32bitevrything -disablegamma?
I noticed a bit tearing around the flies on dead bodies, but after I enabled 32bitevrything I forgot to pay attention to it, but did not notice any tearing. Still, if I do not notice it, I doubt it will do much about my game experience. I would like to try it with hardware acceleration though.
It used to be the sound that was the compatibility problem when I tried making DK2 run before GoG came with this release, and sound sure works very well. I cannot remember if I got hardware accelerated 3D graphics at that time though. Maybe I should try running this game on another computer and if that computer can use hardware 3D, then maybe it will be easier to see the difference.
I noticed a bit tearing around the flies on dead bodies, but after I enabled 32bitevrything I forgot to pay attention to it, but did not notice any tearing. Still, if I do not notice it, I doubt it will do much about my game experience. I would like to try it with hardware acceleration though.
It used to be the sound that was the compatibility problem when I tried making DK2 run before GoG came with this release, and sound sure works very well. I cannot remember if I got hardware accelerated 3D graphics at that time though. Maybe I should try running this game on another computer and if that computer can use hardware 3D, then maybe it will be easier to see the difference.

oudai
New User
Rep: 5
Registered: Oct 2010
From Finland
Posted August 30, 2011
Do other have problems with the third my pet dungeon? I'm getting crashes like every 5 minutes or so. I'm using the safe mode.

Shamutanti
New User
Rep: 11
Registered: Jan 2009
From United Kingdom
Posted August 30, 2011
I've run DK2 up to Mission 8 with no problems!
Only reason I stopped was because I had to go out!
Running Windows 7 on an ATI Mobility Radeon graphics card @ 800 x 600 resolution in game on my lap top.
Touch wood now nothing goes wrong ;)
Only reason I stopped was because I had to go out!
Running Windows 7 on an ATI Mobility Radeon graphics card @ 800 x 600 resolution in game on my lap top.
Touch wood now nothing goes wrong ;)