Posted June 02, 2019
Sorry but.... Its too difficult even on easy, but i suppose the devs want you to complete each 35 missions perfectly, but that really is just playing a level continuously until you rehearse every move to enable solving the level in its entirety and not die.
From the first tutorial I got bored trying to survive without damage or opening all the chests/reading all the spell books. I persevered to mission 3 but for me its just too laborious for little gain and little satisfaction.
I agree with crits on other forums that its a convoluted board game but really, is this what gamers want ? monotonous respawns until you get it right .... although if it was an MMO and you could join up with mates then it could get interesting and there is a level editor in the making so it may redeem itself in a few months.
But for now it will languish in my GOG library and gather dust and at £20 it punches way too high in the wallet for what is essentially Ludo on speed.
From the first tutorial I got bored trying to survive without damage or opening all the chests/reading all the spell books. I persevered to mission 3 but for me its just too laborious for little gain and little satisfaction.
I agree with crits on other forums that its a convoluted board game but really, is this what gamers want ? monotonous respawns until you get it right .... although if it was an MMO and you could join up with mates then it could get interesting and there is a level editor in the making so it may redeem itself in a few months.
But for now it will languish in my GOG library and gather dust and at £20 it punches way too high in the wallet for what is essentially Ludo on speed.