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Changelog for patch 1.1 (added 17 September 2015):

- ​Multiple screen resolution issues addressed
- Issue with Autosave using incorrect positioning data fixed
- Correctly grant Tome Page items inside the mine scene
- Additional dialogue for the priestess and her tome pages
- Stop certain items from reappearing after collected
- Edit visuals of church shutter key for better hint
- Stop dream sequences from advancing the clock
- Make Airport Guard around all the time
- Airport Guard’s mine key shines
- Replace missing hydrant in north part of city which created errant collider
- Edit various background graphics
- Additional garlic colliders
- Add details to opening morning scene
- Enlarge clickable area for alley close-up
- Fix texture import settings causing low-res textures
- Remove errant tint from player inside record store
- Add vampire mask scare sound effect
- Edit bird mother burial sequence
- Stop players from exiting junkyard while locked in during mouse rescue sequence
- Properly remove inventory items from appropriate puzzles after completion
- Fix Dropsy’s hug point for the gnome outside the farm
- Changes to ending sequence depending on which characters are helped
- Stop Dropsy from sitting inside church when chair is activated by a pet
- Add details to world map closing off beach area
- Various layering issues fixed
- Stop Dropsy from walking to an entrance after waking up from sleep
Changelog for patch 1.2 (added 09 October 2015):

- Beds now allow selection of wake-up time
- Dream sequences occur only while sleeping at home
- Day cycle slightly elongated, and night cycle slightly shortened
- Can now hug church volunteer after completing church puzzle thread
- Fix black screen bug caused by the shed cutscene
- Rework screen fading to fix various related bugs
- Adjust how world map displays scene dots
- Opening the world map now properly stops the player walker
- Add options menu button to return to title screen
- Allow hugging southern snack guard and add polish to both snack guards
- Fix camera monitors to properly show the current state of the tram cars and dog
- Give hydrant robot dialogue related to dog getting lost
- Add closeups to the tables outside the mine and the airport
- Dog will correctly warn Dropsy when trying to leave while searching for bird's mother
- Dog will walk to Dropsy to ask for his sock to be put on the grave if he was offscreen
- Give the chickenman a 'free hugs' sign
- Correctly enable toll booth drawing on the hug wall
- Make Thor amulet easier to collect outside the mine entrance
- Can show the bracelet to the preacher while in the playground
- Dropsy can attempt to hug the hologram
- Grand opening news on TV when Dropsy wakes up on opening morning
- Circus music plays across scenes on opening day
- Add details to costume shop and graveyard to hint at costume shop owner
- Polish added to costume shop owner both in costume shop and in graveyard
- Both brothers have a copy of the repaired photo after being reunited
- Remove dog's barking from mine after you've rescued him
- Ejected tape sprite in church now matches the tape correctly
- Add hospital signs
- Rat bangs around inside tub after Dropsy traps it
- Adjust parallax backgrounds in junkyard and desert
- Move rocks to foreground in cave passage scene
- Minor graphical edits to airport scene
- Edit Kickstarter credits for non 16:9 screens
- Adjust various object colliders
- Correct object tints in various scenes
Post edited October 28, 2017 by DeMignon
Changelog for patch 1.3 (added 22 December 2015):

- Updated title screen with additional animation and aspect ratio support
- Refactored Cameras, and fixed cursor tracking to match
- Clamp resolution to individual display to fix spreading over multiple monitors on Linux systems
- Add map marker after Dad's motorcycle tire is stolen
- Fixed/re-enabled the all-important fart button
- Update scrolling on world map screen
- Windows now close when switching companion
- Fixed a bug with the junkyard mutant rat puzzle that could lock the game
- Correct an issue where peeing on hydrants could be interrupted
- Costume shop owner now tells Eughh how much he hates Dropsy
- Fix walkable area in subway so Dropsy can't walk beyond the darkness
- Fix positioning on church preacher at various times of day
- Edit settings on proximity sounds
- Fix bug with parallax layers causing glitchiness
- Various other minor bugfixes
- Change name of screensize setting to Screensize rather than Fullscreen
Changelog for patch 1.4 (added 08 February 2016):

- When Dropsy is holding an item, an icon is now displayed in the bottom right
- Fix music in church after Preacher's puzzle has been solved
- Change bracelet sprite to be more effective and positioned correctly
- Added blinking hug button to end of Chickenman's dialog
- Remove floating 'ghost' cursors from various scenes
- Fix map markers to properly appear for bird's mom and megacircus
- Removed fade bugs from circus training cutscene
- Fix bug where leaving the screen while dog is peeing locks the game
- Dropsy will no longer be able to hide from the cops in his bedroom
- Fixed minor bug with brothers picture
- Fixed bug with walkable area in the skyscraper exterior
- Edit various dialog icons
- Parallax fix in Nightclub
- Various minor tinting and Z-sort fixes
During the last few hours the version number was changed from "1.4 (gog-8)" to "1.4". There was no changelog, but the change was marked as an update...

Is this the seventh sign by any chance?