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I'm going to try to recreate Doom maps in Marathon's GZ Doom/Chocolate Doom style engine port Aleph One. The Aleph One map editor, Weland's basic World Unit comes to 2 metres squared, but I don't know Doom's equivalent measurements, which I need in order to draw the Doom maps in Weland to scale.

I have attached two screenshots of Weland and SLADE to illustrate what I mean.
Post edited June 25, 2018 by darkredshift
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