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Hello,

I use the version of GZdoom 4-3-3 for Windows 64bit.

The wad comes from the GOG version, but for some reason each time I launch "virgil.wad" by dragging and dropping it on GZDoom, only the Doom 2 "Entryway" map 1 launches instead.

With the other Master Levels wads I don't have this problem.

Edit:
More Wads have the same problem:

Blacktwr
Geryon
Mephisto
Minos
Teeth
Post edited November 24, 2020 by thedkm
This question / problem has been solved by zandragimage
avatar
thedkm: Hello,

I use the version of GZdoom 4-3-3 for Windows 64bit.

The wad comes from the GOG version, but for some reason each time I launch "virgil.wad" by dragging and dropping it on GZDoom, only the Doom 2 "Entryway" map 1 launches instead.

With the other Master Levels wads I don't have this problem.

Edit:
More Wads have the same problem:

Blacktwr
Geryon
Mephisto
Minos
Teeth
virgil replaces map03, blacktwr map25, geryon map08, mephisto map07, minos map05, teeth map31 and map32.
Hit ~ to get to console in GZDoom. Then, "map mapXX" where XX = number above.
I think the rest of the Master levels actually replace map01, which is why "they just work".
If there are any others that do not work, I would suspect they replace a different level than the first level. The <name>.txt file in same folder as the master level files usually state what level they are replacing.
Post edited November 24, 2020 by zandrag
avatar
thedkm: Hello,

I use the version of GZdoom 4-3-3 for Windows 64bit.

The wad comes from the GOG version, but for some reason each time I launch "virgil.wad" by dragging and dropping it on GZDoom, only the Doom 2 "Entryway" map 1 launches instead.

With the other Master Levels wads I don't have this problem.

Edit:
More Wads have the same problem:

Blacktwr
Geryon
Mephisto
Minos
Teeth
avatar
zandrag: virgil replaces map03, blacktwr map25, geryon map08, mephisto map07, minos map05, teeth map31 and map32.
Hit ~ to get to console in GZDoom. Then, "map mapXX" where XX = number above.
I think the rest of the Master levels actually replace map01, which is why "they just work".
If there are any others that do not work, I would suspect they replace a different level than the first level. The <name>.txt file in same folder as the master level files usually state what level they are replacing.
Ha yes and I used the cheat code to change level each time, anyway thank you very much for your help.
Since you are using GZDooM, you can try the Master Levels Menu Interface: https://forum.zdoom.org/viewtopic.php?t=20795
It gives you a nice DOS like interface to freely select any map between the 20 Master Levels maps, choose the difficulty, an option to keep weapons between levels, etc.
Note that you will have do a bit of modding to make it work correctly, especifiaclly editing the TEETH.WAD file, but it's not that difficult. The instructions on how create the PK3 are on that thread.
avatar
LUISDooM: Since you are using GZDooM, you can try the Master Levels Menu Interface: https://forum.zdoom.org/viewtopic.php?t=20795
It gives you a nice DOS like interface to freely select any map between the 20 Master Levels maps, choose the difficulty, an option to keep weapons between levels, etc.
Note that you will have do a bit of modding to make it work correctly, especifiaclly editing the TEETH.WAD file, but it's not that difficult. The instructions on how create the PK3 are on that thread.
Sorry for the late answer, thanks for your advice I will try. :)