I never played Part 2 yet, but I played Part 1 all the way through on Tactician difficulty (which is the hardest setting, except for another version of the same difficulty mode that only gives you one saved game and automatically deletes it if you die).
I found DOS 1: EE on Tactician to be brutally hard for the first 15 or so levels (the characters max out between levels 20-23, presuming the player doesn't exploit an infinite XP glitch).
The reason I chose Tactician difficulty instead of "Classic"/Normal mode is because for 99% of games released in approximately the past 15 years, "Normal mode" actually equates to "Very Easy" mode. That's a huge flaw in the industry.
I'm glad that the DOS series is returning "Normal difficulty" back to where it should be, which is challenging as opposed to cakewalk that anyone can do without effort. I hope they keep skewing all of their future games to the Hard side, because it's way better to have a game that is too hard than one that is too easy. If a game has little to no challenge, then there's no point to play it: instead, one might as well just watch "Let's Play" videos of it on youtube.
Post edited February 13, 2018 by Ancient-Red-Dragon