Posted September 22, 2008
When this game first came out i played it through and sidelined it as a good idea that had been poorly implemented. The utter lack of clipping for the sword against the environment, the bland enemies and poor level design left me cold. It was fun and I looked foward to the sequel that never arrived.
However now when I play it (with the looping menu bug, the dodgy glide mode AND the design elements that i'd never liked) I can just relax and get on with it. Is it the fact that nothing further came of this control system and I'm just happy to live with the flawed beast? or am i just less picky these days?
Either way I can whole heartedly recommend this game as an interesting diversion and a novel experience.
However now when I play it (with the looping menu bug, the dodgy glide mode AND the design elements that i'd never liked) I can just relax and get on with it. Is it the fact that nothing further came of this control system and I'm just happy to live with the flawed beast? or am i just less picky these days?
Either way I can whole heartedly recommend this game as an interesting diversion and a novel experience.
Post edited September 22, 2008 by cupidknewrap