Posted September 02, 2023
We skipped announcing the 1.5.0 release here as we noticed some issues that we wanted to iron out first. These issues have now been fixed in 1.5.1 as well as a good deal of other issues.
You can get the latest release here:
https://github.com/diasurgical/devilutionX/releases/latest
And read the recent updates here for a full list of what has been add/fixed/changed:
https://github.com/diasurgical/devilutionX/blob/master/docs/CHANGELOG.md#devilutionx-151
https://github.com/diasurgical/devilutionX/blob/master/docs/CHANGELOG.md#devilutionx-150
The big highlight is that you can now enable all single player quests in multiplayer.
There is an option to show floating damage number.
You can have item graphics in stores.
The player light is now being updated more frequently.
Fixes for standing on occupied tiles.
You can now inspect other players inventory.
There is a map in town.
Gradual low durability indication.
Easier to target resurrect and heal other.
Updated translations.
Fix items being lost because of lag in multiplayer.
Better handling of network latency.
And lots more.
You can get the latest release here:
https://github.com/diasurgical/devilutionX/releases/latest
And read the recent updates here for a full list of what has been add/fixed/changed:
https://github.com/diasurgical/devilutionX/blob/master/docs/CHANGELOG.md#devilutionx-151
https://github.com/diasurgical/devilutionX/blob/master/docs/CHANGELOG.md#devilutionx-150
The big highlight is that you can now enable all single player quests in multiplayer.
There is an option to show floating damage number.
You can have item graphics in stores.
The player light is now being updated more frequently.
Fixes for standing on occupied tiles.
You can now inspect other players inventory.
There is a map in town.
Gradual low durability indication.
Easier to target resurrect and heal other.
Updated translations.
Fix items being lost because of lag in multiplayer.
Better handling of network latency.
And lots more.