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ShadowWulfe: Any basic mod list? I'm not really too turned on by the Shifter mod as it seems like it could create a lot of problems with certain enemy on NPC interactions. I have Kenta's DE.exe (since that was the only way I got it to work before the GOG version). Other than that, any suggestions?
What kind of problems are you worried about? I've been using Shifter or a derivative for a few years now and have never had any problems.

If you want straight bug fixes, Deus Ex v2.0 or Human Renovation are your best bets.
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boct1584:
I always found it kind of hard to get the non-violence batpack from the general after Battery Park because Anna was just too damn good at popping NSF. I can just imagine with the Shifter mod her new and improved AI going ballistic.

Stuff like that.

If I install v2.0 and later go back, will it cause problems?

Edit: Do any of the other mods include the 2.0 fixes? I noticed DE Enhanced uses a modified DeusEx.u as well.

Double Edit: It's a little confusing which ones to use since they all seem to change DeusEx.u ... I would honestly be happy with everything being centered properly at this point.
Post edited May 01, 2013 by ShadowWulfe
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ShadowWulfe: I always found it kind of hard to get the non-violence batpack from the general after Battery Park because Anna was just too damn good at popping NSF. I can just imagine with the Shifter mod her new and improved AI going ballistic.

Stuff like that.
Not at all. As an example, the check at Castle Clinton (which I believe you're referring to) is bugged in vanilla such that if ANY of the NSF dies by ANYONE'S hand, you slaughtered them; most community patches, including Shifter and derivatives, fix that so the game only cares about what YOU did.
If I install v2.0 and later go back, will it cause problems?
It shouldn't; v2.0 does not include any new or restored content.
Edit: Do any of the other mods include the 2.0 fixes? I noticed DE Enhanced uses a modified DeusEx.u as well.

Double Edit: It's a little confusing which ones to use since they all seem to change DeusEx.u ... I would honestly be happy with everything being centered properly at this point.
I'll clean the OP up a bit to note which mods change DeusEx.u and DeusEx.int.

Human Renovation is an offshoot of v2.0, but is not part of it. Enhanced is based on Shifter.
I was about to fire up my second playthrough and I've been playing around with mods. Currently I have:
HDTP Beta 3
NewVision plus hotfix
Kentie's latest DX10 renderer and launcher
Deus Ex Renovation latest update

Now I'm curious about Enhanced and/or Shifter but are they compatible with the ones above as it seems at least enhanced use the DeusEx.u file but so does Renovation. Any help would be highly appreciated!

edit: Regarding scaling, I don't want the inaccuracy increase but at the same time ticking the non-scaling makes all icons way too small for my taste especially text, I hate small text. I don't know which option affect the accuracy and is there any flexibility for this or is it either or?
Post edited May 26, 2013 by Nirth
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Nirth: Now I'm curious about Enhanced and/or Shifter but are they compatible with the ones above as it seems at least enhanced use the DeusEx.u file but so does Renovation. Any help would be highly appreciated!
Shifter and DX Enhanced do both modify DeusEx.u and DeusEx.int; as such they cannot be used in combination with Human Renovation. The three projects have different points, as well. Human Renovation, bugfixes. Shifter, bugfixes, restored content, new content, new augmentations, and some new mechanics. Enhanced, to pretty up the UI and such. (Also note, Enhanced includes everything Shifter does because it's based on Shifter.)

Shifter and its' derivatives are game-changers because of the "skill points for kills/stealth" mechanic they add, which encourages both murdering everyone (as the kill bonus is way easier to manage than the stealth bonus) and it also encourages save-scumming (to maximize bonuses by always killing with headshots.)

If you want to see Shifter's content without feeling like you're being railroaded into killing everyone, go for BioMod, which also based on Shifter, but focuses on making the augmentations less unwieldy, and also removes the skill point bonus system. I believe BioMod is not compatible with Enhanced, however.

As far as the scaling thing, you could try the UI fix from Off Topic Productions. http://deusex2.filefront.com/file/OTP_UI_Fix;84991
Post edited May 27, 2013 by boct1584
Can I add BioMod and Enhanced then but I have to remove Renovation?

edit: About the scaling, which is the one that affect inaccuracy? With Kentie's launcher the option for both options is available.
Post edited May 27, 2013 by Nirth
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Nirth: Can I add BioMod and Enhanced then but I have to remove Renovation?

edit: About the scaling, which is the one that affect inaccuracy? With Kentie's launcher the option for both options is available.
Since you're using Kentie's launcher, you could try enabling both BioMod and Enhanced (with BioMod having a higher priority) and see what that does. Otherwise, I don't think there's any way to use BioMod and Enhanced together. The developer of Enhanced hasn't released a new version in over two years.
Is there a mod like Tafferpatcher for Thief 2 that fixes compatibility issues (like 3D audio) and is an easy to install app?
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DaveG0451: Is there a mod like Tafferpatcher for Thief 2 that fixes compatibility issues (like 3D audio) and is an easy to install app?
I think Kentie's Launcher fits the bill. It won't install the game, but it'll manage mods, play nice with multi-core processors, and make it easy to choose your graphics renderer.
So wait, the GOG version does NOT require the D3D10 renderer? Because I don't see it listed in the OP.
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RedSwirl: So wait, the GOG version does NOT require the D3D10 renderer? Because I don't see it listed in the OP.
I'm not sure where you got the idea that Kentie's Direct3D 10 renderer was required, but it's not. A fresh install with no changes should work fine on Windows Vista and Windows 7. Not 100% sure, as I just recently switched to a computer with 7 Ultimate from my old laptop which had XP Profressional.
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RedSwirl: So wait, the GOG version does NOT require the D3D10 renderer? Because I don't see it listed in the OP.
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boct1584: I'm not sure where you got the idea that Kentie's Direct3D 10 renderer was required, but it's not. A fresh install with no changes should work fine on Windows Vista and Windows 7. Not 100% sure, as I just recently switched to a computer with 7 Ultimate from my old laptop which had XP Profressional.
I was just asking about the GOG version in particular. The last time I installed the Steam version a few months ago it did pretty much require a mod like the D3D 10 renderer to make the game run at normal speed.
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RedSwirl: I was just asking about the GOG version in particular. The last time I installed the Steam version a few months ago it did pretty much require a mod like the D3D 10 renderer to make the game run at normal speed.
Well, the game doesn't play well with multi-core processors, a problem which can cause poor performance. Kentie's launcher remedies that.
Did anyone write a guide for installing Deus Ex mods? I just want to make sure I install everything in the right order.

EDIT: Please disregard, I just noticed there is a link to a guide on the opening post.

I do have one additional question. How stable are the HDTP releases?
Post edited October 19, 2013 by auroraparadox
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auroraparadox: Did anyone write a guide for installing Deus Ex mods? I just want to make sure I install everything in the right order.

EDIT: Please disregard, I just noticed there is a link to a guide on the opening post.

I do have one additional question. How stable are the HDTP releases?
I don't think there are any stability issues with any of the HDTP releases.