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boct1584: Other

The original retail version of the map for the last visit to Hell's Kitchen; the GOTY version of this map doesn't play the BGM for some reason, which is disappointing because it's one of the best tracks in the game. Shifter also fixes this error, so if you use Shifter, you don't need this.
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haydenaurion: Does the Hell's Kitchen fix require any of the other mods or fixes? There's no read me instructions included with it so I thought i'd ask to be sure. Also, do I just extract the HK fix to the Deus Ex install files as normal?
No, the Hell's Kitchen map works fine on its' own. It goes in DeusEx\Maps.

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boct1584: Problem is, Shifter is by definition not "pure" because of the issue I mentioned: The mountains of extra skill points you get from kills and/or stealth. As I also mentioned, BioMod removes that, so it's a better idea for a "pure" first playthrough. Don't know if it works with Enhanced, though.
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Emualynk: Biomod adds autoregen though from what I've understood.
It doesn't exactly "add" autoregen, it changes the Regeneration aug so that it behaves like that.
Post edited January 27, 2012 by boct1584
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boct1584: It doesn't exactly "add" autoregen, it changes the Regeneration aug so that it behaves like that.
Oh, ok, the video made me thought otherwise.
this thread should be pinned up the wall, great work boct1584!

also, cause it's realted - thread on reddit I found months ago made by not me but some good augmented soul out there :}
optional reddit thread is optional/
Update: I used the Deus Ex SDK to remove the security bots in the LaGuardia Airfield map, to remove the conflict with Kentie's launcher, and uploaded the modified map to Mediafire. It's in the opening post.
To new players, I would advise them to avoid Shifter. It completely ruins balancing and pacing in the game.

It gives you experience for killing people and so on, radically changing game dynamics. It becomes very much like a run-of-the-mill RPG, where there are "best" ways to do things. Even stepping on cats until they die or destroying the automatic vacuums gives a little experience.

When there's a choice between doing things badly and doing them well, it's not really a choice anymore.

It's too bad, too, because some of the other stuff it adds is solid. But it went a bit overboard.
Post edited January 29, 2012 by Luckmann
As I mentioned, BioMod does not have Shifter's skill points for kills/stealth system, so that's a good alternative for those who want to play with mods their first time.
Hands down, Shifter is a must have imho. I can't play without it.
Remember BioMod NEEDS Shifter installed, though. The two together help make an already great game AWESOME.
BioMod does not require Shifter to be installed. They both replace the same files, DeusEx.u and DeusEx.int. BioMod is based on Shifter, that's all.
Yyyyea I won't get into a urinating contest here. Suffice it to say Clorf, BioMod's creator recommends Shifter be installed before installing BioMod. See the description on the following page...

http://pastebin.com/sDPByvKR
Q: Do I need to download Shifter before installing BioMod?
A: No, Shifter is built in to BioMod. Everything you need is in this zip file.
And you're right. It is. After checking Clorf's BioMod install instructions myself I saw that BioMod DOESN'T require Shifter to be installed.

I think I was confused by the fact that Clorf calls his mod, "...an extension" of the Shifter Mod. It also doesn't help that Clorf brings out a new BioMod whenever Yuki posts a new version of Shifter.
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coreypikes: Hands down, Shifter is a must have imho. I can't play without it.
I dig Shifter for sure. Y|yukichigai is a genius and we ALL have him to thank forDeus Ex's continued replayability.

Clorf's BioMod adds things Shifter doesn't have, though and I have to say I like the skills system in BioMod. It offers more play flexibility and it's a bit more challenging.


BTW people who play BioMod can still get skill points for neutralizing bots--but it has to be done with EMP grenades.
Post edited February 01, 2012 by aggedor
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boct1584: As I mentioned, BioMod does not have Shifter's skill points for kills/stealth system, so that's a good alternative for those who want to play with mods their first time.
For some reason, my edit didn't get into my post. Yeah, I just jumped the gun on commenting. Should've followed my 7th grade teacher's advice to read things fully before answering. I noticed that you did mention that some way down.

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coreypikes: Hands down, Shifter is a must have imho. I can't play without it.
I just can't play with it. It changes the foundations of the game much, much too much, imo.

I'd love to have the base changes without the change of fundamental game and pacing mechanics.
What did Shifter change that you don't like?
Maybe boct1584 is right here when it comes to BioMod. A reason I like it is it really enhances Deus Ex WITHOUT my having to run a lot of extraneous stuff under the game like launchers, etc.

I mean if someone can tell me how other mods compare to BioMod, i.e. what they bring to the table that BioMod doesn't I might consider checking 'em out.

Until then BioMod is running great on my Dell Dimension 2400 w/XP Pro. Not having any more glitches than I ever did and the play experience is more satisfying than ever.