Posted April 14, 2017
Hey rock jocks!
We have a very cool set of changes for you to try out!
With the help of our Proving Grounds testers, we've adjusted the movement numbers to add a feeling of weight and smoother turning for mouse users. This should help with dogfighting, especially 1v1.
Thank you for your support!
We'll see YOU in the mines!
-The Team
Patch Notes:
- MOVEMENT -
- - Rotational acceleration has been increased.
- - Translational acceleration has been decreased.
- - If you play with a mouse, we recommend making sure Mouse Inertia is enabled (Settings [Gear] > Controls > Advanced Options). This option is enabled by default.
- SURVIVAL -
- - We have removed the flypaper from some of the mining rocks that was causing some bots to get stuck.
- - Bots now all self-destruct at the end of a stage.
- TRAINING -
- - Improvements to flow.
- - Fixes to certain objectives that could be prematurely completed and block further progress.
- MULTIPLAYER MENU should now properly recognize if there is or is not a match of the selected type.
- DOOR FRAMES - Square frames should now have collision again.
- Miscellaneous tweaks and bug fixes
We have a very cool set of changes for you to try out!
With the help of our Proving Grounds testers, we've adjusted the movement numbers to add a feeling of weight and smoother turning for mouse users. This should help with dogfighting, especially 1v1.
Thank you for your support!
We'll see YOU in the mines!
-The Team
Patch Notes:
- MOVEMENT -
- - Rotational acceleration has been increased.
- - Translational acceleration has been decreased.
- - If you play with a mouse, we recommend making sure Mouse Inertia is enabled (Settings [Gear] > Controls > Advanced Options). This option is enabled by default.
- SURVIVAL -
- - We have removed the flypaper from some of the mining rocks that was causing some bots to get stuck.
- - Bots now all self-destruct at the end of a stage.
- TRAINING -
- - Improvements to flow.
- - Fixes to certain objectives that could be prematurely completed and block further progress.
- MULTIPLAYER MENU should now properly recognize if there is or is not a match of the selected type.
- DOOR FRAMES - Square frames should now have collision again.
- Miscellaneous tweaks and bug fixes