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Both of these packs are on sale and I've never played them before. Also, it's difficult to find a lot of reviews for them, so I'm having difficulty deciding whether to buy these at all.

So, would anyone with experience with the games have some insight into the pros/cons of the two packs? I'm not asking "are they good" as that's obviously subjective, but rather I'm hoping for a bit more information to fill the gap I'm encountering.

If it helps, I'm a patient gamer, but I'm not particularly fond of repetitive tasks that don't add to the entertainment value, broken pathfinding, and things of that nature. I do love a good story though.

Thanks!
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I have never played cultures 1, but from 2-4 gameplay wise is the same, though I never playing the main campaign but its story continues from one to the next. It seems though each game adds some new features and further the campaign and call it a sequel.

From cultures 2 to 3 they added a level editor.

From Cultures 3 to 4 they added some other maps modes like capture the flag/cows and add the ability to make your people always collect shoes/tools when they run out as well as set up a minim of each gender children.
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Gameplay is the same for all of them, just the newer ones add little things from the previous ones. Overall they are all pretty much the exact same though. The only reason to play Cultures 4 from Cultures 3 for example, would be to play new maps, not to experience a ton of new features. They're that similiar.

The difference between 1 and 2, from 3 and 4 isn't much. The graphics are sharper and "improved" in the latter ones, there's a new interface, some new small things added, but gameplay is the same. It's one of those game series where they didn't ruin or change the gameplay from one game to the next, like sometimes they do in a series.

The games do require patience, as it's a city building game, with a focus on your people and keeping them happy and occupied. There can be a lot of micromanagement in the game, but once you learn how it works, it all becomes easier to play. For example, some might not learn what the posts do when they start to play, so they might get lost playing and feel pathfinding is broken, when in reality they just aren't playing the game the right way.

I'd go with 3 and 4 if you had to choose, as they are the "advanced" versions in the series, however, if you happen to love the gameplay and games, also play the 1 and 2 in the series, as they are just as good with their style of gameplay. There really is nothing "bad" about either of the games, I bought them all at once and I started with the first one first, even though the others are more advanced, and I still had a ton of fun playing it.

The games are repetitive though, as with all games like this. Why? Cause you build the same way almost every time. Maps are varied and offer dfferent challenges, sometimes you might have to fight, other times maybe not, maybe you have to buid slightly differently or chop trees down cause you're in a dense forest this time. But you're basically doing the same thing over and over again on each map, trying to fulfill the same needs, just with a different challenge or way to do it.

I think the story is okay in the games, it's nothing "deep" or really engaging, just a light hearted adventure, or at least I thought so. Great voice acting for the storly teller I thought.

If you love city building games with a focus on the people, where they even have their own names, jobs, and children, then these are good games to try. I'd say get the 3 and 4 ones first, then the other two if you really like them.
Hi all, I have a similar question as the OP. I really enjoyed the settlers 2 and it's 10th anniversary edition. The idea of playing settlers 2 but with more character development and settlers that levelled up and had families sounds like alot of fun.
However, I worry about the micromanagement side. I don't mind assigning workers to buildings or manually checking on big tasks but will I need to actually transport goods (like food) through the network too?
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MichaelFurlong: Hi all, I have a similar question as the OP. I really enjoyed the settlers 2 and it's 10th anniversary edition. The idea of playing settlers 2 but with more character development and settlers that levelled up and had families sounds like alot of fun.
However, I worry about the micromanagement side. I don't mind assigning workers to buildings or manually checking on big tasks but will I need to actually transport goods (like food) through the network too?
Not that dramatically, if u set up storehouse, u can make trained carriers -> merchants and then, they can move stuff automatically, so no big problem

Cultures is more free/opened than Settlers, but for some situations it is more complex/difficult/not intuitive