Posted August 06, 2022
I own CotND on steam and GoG, on GoG there are i386 libraries listed as required for the game to run, and on Steam, the game is listed as requires 64 bit.
I have a 64 bot only Linux install, that steam runs on, and I can play CotND via steam AND via GoG.
It seems like the game runs fine, with audio without the libraries installed.
It appears like the requirements should be updated, unless i'm missing something.
This was going to stop me from buying the GoG version of Synchrony, now assuming it also runs on amd64 natively
File Info:
~/GOG Games/Crypt of the NecroDancer$ file game/NecroDancer64/NecroDancer.x64
game/NecroDancer64/NecroDancer.x64: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, BuildID[sha1]=a067c4c58b389a503b7076e99c75d13713c2375c
I have a 64 bot only Linux install, that steam runs on, and I can play CotND via steam AND via GoG.
It seems like the game runs fine, with audio without the libraries installed.
It appears like the requirements should be updated, unless i'm missing something.
This was going to stop me from buying the GoG version of Synchrony, now assuming it also runs on amd64 natively
File Info:
~/GOG Games/Crypt of the NecroDancer$ file game/NecroDancer64/NecroDancer.x64
game/NecroDancer64/NecroDancer.x64: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, BuildID[sha1]=a067c4c58b389a503b7076e99c75d13713c2375c