Posted December 03, 2016
This specific issue is quite game breaking and so far the info I have found (posted below) does not pertain to users of Windows 10. I know that I am not the only person having this issue so if a fix exists this would probably be the best place to find it. I was considering a refund but if we can squash this bug it might save this game for all those trying to play on Win10.
The issue is that whenever a character (Player controlled or not so it seems) moves from a higher elevation to a lower one; if in the process the character leaves the ground, he will float in the air until he freezes in place.
The existing fix for earlier versions of windows is to force Vsync in the Nvidia Control Panel or whatever the AMD and Intel equivalents are. It appears that this bug might be tied to the game's fps.
This fix does not appear to work on Windows 10 64bit.
I tried both Vsync in the Nvidia control panel, and both forcing Vsync and limiting the framerate to both 60 and 30 fps in the Nvidia Profile Inspector.
I tried the aforementioned in compatibility mode for both Windows 7 and XP (SP 2).
I implore you to still try the Nvidia settings yourselves to see if I missed anything because my testing has been far from clinical.
If we do find a fix that is GPU dependent the next step would be to see if we can translate it over to the other brands or models.
My Hardware: Nvidia GTX 980M, Intel Core i7-4810MQ clocked at 3.5Ghz, Windows 10 64bit
The issue is that whenever a character (Player controlled or not so it seems) moves from a higher elevation to a lower one; if in the process the character leaves the ground, he will float in the air until he freezes in place.
The existing fix for earlier versions of windows is to force Vsync in the Nvidia Control Panel or whatever the AMD and Intel equivalents are. It appears that this bug might be tied to the game's fps.
This fix does not appear to work on Windows 10 64bit.
I tried both Vsync in the Nvidia control panel, and both forcing Vsync and limiting the framerate to both 60 and 30 fps in the Nvidia Profile Inspector.
I tried the aforementioned in compatibility mode for both Windows 7 and XP (SP 2).
I implore you to still try the Nvidia settings yourselves to see if I missed anything because my testing has been far from clinical.
If we do find a fix that is GPU dependent the next step would be to see if we can translate it over to the other brands or models.
My Hardware: Nvidia GTX 980M, Intel Core i7-4810MQ clocked at 3.5Ghz, Windows 10 64bit
Post edited December 03, 2016 by MisterMeatball
No posts in this topic were marked as the solution yet. If you can help, add your reply