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Hello Colonization fans,

A game similar to Colonization, which has been for a long time in progress, is currently in beta testing. It has a Civ 2 look and you can also recognize mechanics from other turn based classics.

You can check out screenshots and info on game's home page:
https://treasurefleetgame.com
Intrigued. Not a lot of info there though....
As far as the economic aspect goes, you produce goods in colonies (all terrain types can have specific resources) and transport them with ships in Europe to sell. You can also trade with native villages, search ruins or raze villages to make gold.

There is a random chance to receive missions from your ruler, such as: sell a given amount of goods, or build a certain building type in one of your colonies, explore new territories, or capture an enemy colony by a deadline, and if you succeed you receive a reward in gold or a free unit.

The game starts in 1492 and ends in 1792, and you receive a score based on trade, conquest, exploration, as well a special achievements. At this point, winning an independence war as in Colonization is not implemented, but it is planned to be added later as an extra achievement (unlike Col, the game will not end after winning independence war).

If you have any other question, please don't hesitate to ask. At the time of release, a demo will also be available for download.
Hello Colonization fans!

The game has been released, you can get it here:

https://treasurefleetgame.com
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gunman_: Hello Colonization fans!

The game has been released, you can get it here:

https://treasurefleetgame.com
Why pay for Treasure Fleet when you can get a superior game for free?
As far as I can tell Treasure Fleet is just a rip-off of Freecol which is...you know, free...
http://www.freecol.org/
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gunman_: Hello Colonization fans!

The game has been released, you can get it here:

https://treasurefleetgame.com
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A_Rude_Gesture: Why pay for Treasure Fleet when you can get a superior game for free?
As far as I can tell Treasure Fleet is just a rip-off of Freecol which is...you know, free...
http://www.freecol.org/
Except the look and feel of Sid Meier's Colonization, FreeCol and Treasure Fleet have nothing in common. Different engines, different game play mechanics, different features. Treasure Fleet was not meant to be a 100% clone of Colonization.
Besides the obvious similarities, here are some key differences between Treasure Fleet and Colonization:

- Supply system: units cannot explore indefinitely as they consume supplies each turn. They must visit a colony or ask native villages to restock. Care should be taken when planning long expeditions.
- Small tech tree: once you establish the first colony, a tech tree with random bonuses becomes accessible. Also an unique unit type - naturalist - can speed up research.
- King's missions: from time to time you receive random missions from the king, which range from delivering a quantity of goods in Europe to discovering new lands or finding lost expedition.
- Economic system: the colony production is quite different from Colonization, maybe more similar to the one in Imperialism II
- Automatic production: colonies can be set to produce desired goods using checkboxes to minimize micromanagement.
- Optional independence: you are not pressed for independence, you may follow this goal only if you want to.
- Unit types: not all ships are available at the start of the game, new ship types appear in time as it happened historically.
- Disasters: tornadoes, droughts or plague can hit your colonies, ships can run across reefs or suffer mutinies.
- Pirates: soon after the New World is colonized, pirates as a separate faction will start to roam the seas.
- Veteran units: miltary units and ships gain experience with combat, which is represented in game with a number of stars.
- Artillery: there are two artillery units - cannons, and the more expensive mortars, which are very useful when fighting sieges.
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gunman_: Besides the obvious similarities, here are some key differences between Treasure Fleet and Colonization:

- Supply system: units cannot explore indefinitely as they consume supplies each turn. They must visit a colony or ask native villages to restock. Care should be taken when planning long expeditions.
- Small tech tree: once you establish the first colony, a tech tree with random bonuses becomes accessible. Also an unique unit type - naturalist - can speed up research.
- King's missions: from time to time you receive random missions from the king, which range from delivering a quantity of goods in Europe to discovering new lands or finding lost expedition.
- Economic system: the colony production is quite different from Colonization, maybe more similar to the one in Imperialism II
- Automatic production: colonies can be set to produce desired goods using checkboxes to minimize micromanagement.
- Optional independence: you are not pressed for independence, you may follow this goal only if you want to.
- Unit types: not all ships are available at the start of the game, new ship types appear in time as it happened historically.
- Disasters: tornadoes, droughts or plague can hit your colonies, ships can run across reefs or suffer mutinies.
- Pirates: soon after the New World is colonized, pirates as a separate faction will start to roam the seas.
- Veteran units: miltary units and ships gain experience with combat, which is represented in game with a number of stars.
- Artillery: there are two artillery units - cannons, and the more expensive mortars, which are very useful when fighting sieges.
Just curious, since you seem so adamant to get people to buy Treasure Fleet; Are you affiliated with the developer or publisher?
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A_Rude_Gesture: Just curious, since you seem so adamant to get people to buy Treasure Fleet; Are you affiliated with the developer or publisher?
He IS the developer lol. Your posts are fitting of your username...
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gunman_: You can check out screenshots and info on game's home page:
https://treasurefleetgame.com
FYI Gunman your website link in the top post is no longer working.

People can still get the game on Steam though... pity it hasn't come here to GoG too!
https://store.steampowered.com/app/1120280/Treasure_Fleet/

.
Post edited November 03, 2021 by Blake00
I think Freecol is just terrible, so more games that are similar to Colonization are certainly welcome!
Managed to find his game on a few other sites too however the Steam one appears to be the most up to date..

Steam: https://store.steampowered.com/app/1120280/Treasure_Fleet/
Itch: https://dragospusca.itch.io/treasure-fleet
GameJolt: https://gamejolt.com/games/treasurefleet/415877
Old Homepage: https://web.archive.org/web/20200319144418/https://treasurefleetgame.com/