MikeSol: I always play on a random map. I never understood the appeal of always playing on the same America map. (...)
Trying to improve your game until being good enough for Viceroy is quite difficult if the map gives you different advantages and disadvantages each time you play.
Also, in my opinion the map generator is quite bad. Small patches of each type of terrain scattered all over the place, and lots of islands even in the larger landmasses options when customizing... Makes for terrible colony sites, which not only affects you as the human player, but is also detrimental to the competition you have to put up with.
MikeSol: (...)My only concern with this strategy is the time it would take me to get there though. While I am still sailing on my initial ship, the AI is already building their settlements.(...)
By the time you need to engage with the other powers, or struggle to reach independence before them, those "lost" turns are no longer a serious issue; if you properly take advantage of the lack of conflict. The growth in power and population of the computer players is not exponential.
In any case, I do not see the need to avoid a confrontation, as long as you are militarily good enough to kick them out of their colonies and make them move elsewhere. :P