Posted July 17, 2014
I'm trying to figure out how to get Undying to run in a window properly. I know Glide doesn't support windowed mode, so I went into the game's folder then the System.ini file and changed from:
[Engine.Engine]
GameRenderDevice=GlideDrv.GlideRenderDevice
[WinDrv.WindowsClient]
StartFullscreen=True
To:
[Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice
[WinDrv.WindowsClient]
StartFullscreen=False
But I have found that when the game loads, the first screens are always full screen and it stops Aero in Windows 7. Is there a way to fix this?
[Engine.Engine]
GameRenderDevice=GlideDrv.GlideRenderDevice
[WinDrv.WindowsClient]
StartFullscreen=True
To:
[Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice
[WinDrv.WindowsClient]
StartFullscreen=False
But I have found that when the game loads, the first screens are always full screen and it stops Aero in Windows 7. Is there a way to fix this?