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Hello,

great game but the when ij try to go instead of run i have only a few milimeters difference between run and go. Can you set the zone a little bit higher for go, 50 or 75 %.

thx
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TheKaoBln: Hello,

great game but the when ij try to go instead of run i have only a few milimeters difference between run and go. Can you set the zone a little bit higher for go, 50 or 75 %.

thx
I don't think this game has a walk. It always runs. I actually wish you could have a walk speed by default and hold a button to run.
Post edited December 21, 2022 by EverNightX
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TheKaoBln: Hello,

great game but the when ij try to go instead of run i have only a few milimeters difference between run and go. Can you set the zone a little bit higher for go, 50 or 75 %.

thx
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EverNightX: I don't think this game has a walk. It always runs. I actually wish you could have a walk speed by default and hold a button to run.
When you slightly touch the left analog stick then your char walk. A button to run will be always cool.
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TheKaoBln: When you slightly touch the left analog stick then your char walk. A button to run will be always cool.
That's kind of true. The D-Pad always runs. The Analog stick can as you say if very minimally pressed makes the main character walk but the following party members don't really. They kind of stutter and jitter around, which makes me think the game wasn't really coded with the intention people would be walking.

However on the Steam forums for the game I saw a post about this and the developer said the ability to optionally have a walk/slower movement speed is on his list of things to do. So, maybe we'll get this in a future patch.

I hope so. The game seems really solid so far overall and I've been impressed by it. I hope it will be tweaked to perfection.
Post edited December 21, 2022 by EverNightX