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Heyo-eyo - I wanted to come up with a multiplayer scenario to play and set about "testing the waters" by just generating a basic map; one AI has a Town Hall and everyone else (the other three players) has a singular Liberatus. The AI and the first two players (thus, players 1, 2 and 4) are all on good terms with one another. I named it and saved it, but have since been unable to open it for testing in a multiplayer game as it simply Does Not show up in the custom map listings...and to make matters worse, the information on the Level Editor generally seems to push people towards a Trial-And-Error methodology.

Does anyone have an idea as to what I'm doing wrong here, and what's an effective way of making your custom scenarios playable in multiplayer?