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Though I personally like Gabriel Knight and Grace Nakamura from Gabriel Knight series better than George and Nico, Broken Sword games are the adventures that I've played through most times.

I like both BS1 and 3 better. I like 2 too, but I find the story less interesting. I also like the structure of the game in the first one better than the others (you hang around a general area and keep going abroad occasionally).

I'm currently playing through 4 for the first time. Though I wish the plot was better explained at the point I am in the game (specially because I found very few opportunities to talk about many of the obvious non-explained things in the story, like how the heck did Anna Maria hear about George), it's still keeping me going in a satisfying way.
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Mivas: I have fond memories of this game but I can imagine that someone playing this game in 2012 finds the plot simple. After all, templars have been a very popular theme since its release which was 16 years ago. Geez, time flows so fast :(.
BS was the first time I had ever heard of the Templars and then about 5 years ago everyone was mad into it and "knew" everything about them.

I still wouldn't be able to see the story as simple, it starts off with a man blowing up a cafe dressed as a clown! And it doesn't get any simpler from there.
Don't know how anyone could find this boring, it's been my favorite adventure game series for a long time. One thing I don't really like about the broken sword games is that the endings always seem a bit rushed towards the end but up until that point it's always full of great characters and dialogue and damn good music and art. I used to be obsessed with this series as a kid and it's one of those few games that kind of feel like home every time I play it. Maybe it's nostalgia but I replayed the game through the remake thing and it was still great, except for some blood censoring here and there.
Post edited December 06, 2012 by morciu
Actually, I found the Ireland scenes to be the first part of the game when I was really hooked!
kinda have to agree with the op, just finished bs1 for first time a few days ago, wasn't much into the story, never really got going or was ever exciting or particularly suspenseful, characters weren't that strong. very linear, by linear i mean you don't even have a choice of different locations to go or multiple puzzles to solve at the same time most of the time.

Much preferred Gabriel knight, Tex Murphy and the various Lucasarts adventures, and i just started resonance and that has grabbed me a lot more too. I know broken sword is a much loved game but overrated imo!
it was right up my alley!
It´s totally overrated and George has no depth!
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GuiBraga: It´s totally overrated and George has no depth!
You're so wrong. Who does not like George?
I'm starting to call this game "Boriing Sword."

I started playing the original for the first time the other day and while it started out interesting with the bombing by a clown and your subsequent involvement in finding out more about it, it quickly became quite boring in all aspects to me. I played a little more and a little more hoping it would start to be something more, and I'm just BORED. I came on here to find information to see if other people felt the same way, if I just hadn't gotten into it enough yet, or what, and from what I've been reading, no, it's just a pretty boring game. It's not the worst or unplayable or completely uninteresting, it's just mostly flat and overall boring. I love adventure games if they are good. These are not good.

Someone here said that if you don't like dialogue heavy adventure games, to not play The Longest Journey. I find this completely false. It all depends on the dialogue. The dialogue of TLJ is rich and compelling and constantly adding depth to the characters and story and world. I've played that game numerous times and it is one of my all-time favorites of any genre and is by far the best adventure game EVER! Boring Sword's dialogue is poorly written, mediocre-ly acted, and you have to wade through bits of bad jokes that don't fit the mood, cheesy dialogue for the sake of cheesiness, and a bunch of repetition and time-wasting in order to find small bits that add to the plot or characters and mostly you're just waiting for it to move along.

George is lame. It's almost as if they wanted to make their own version of the Monkey Island games and failed in every regard. And the Monkey Island games are LucasArts worst adventure games IMO.

I'm going to stop playing before I waste any more time. I wish I could get my money back for the first 3 since I'll probably never play them.
I just cant bring myself to agree with anyone who calls these games boring. Over the past two weeks, I have beaten the first and second games as well as the fan-made sequel "Broken Sword 2.5: Return of the Templars". I have found the characters to be enjoyable and the story to be good, if somewhat shallow at times. The humor is hit-or-miss, but I think the cheesiness, especially of George, is part of the series' charm.

The pacing can be a bit slow, especially if you get stuck, but that can't be blamed on the game. The voice-overs for some of the background characters can be a bit weak, but I think that Rolf Saxon's George is excellent. And, while their voice actors seem to constantly change, the performances for Nico, André, Duane and Pearl are enjoyable, too.

I purchased all five of the Broken Sword games in this past Summer Sale, and I don't regret it one bit.
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Tekkaman-James: I just cant bring myself to agree with anyone who calls these games boring. Over the past two weeks, I have beaten the first and second games as well as the fan-made sequel "Broken Sword 2.5: Return of the Templars". I have found the characters to be enjoyable and the story to be good, if somewhat shallow at times. The humor is hit-or-miss, but I think the cheesiness, especially of George, is part of the series' charm.

The pacing can be a bit slow, especially if you get stuck, but that can't be blamed on the game. The voice-overs for some of the background characters can be a bit weak, but I think that Rolf Saxon's George is excellent. And, while their voice actors seem to constantly change, the performances for Nico, André, Duane and Pearl are enjoyable, too.

I purchased all five of the Broken Sword games in this past Summer Sale, and I don't regret it one bit.
The fact that you can beat them so fast is another reason I don't like them probably. They spend more time on verbose dialogue/monologues that add little to the game for me (some find it charming, I find it inappropriately silly and watered down.) It seems like too much time to invest for little pay-off; like a bad book written for 10-12 year-olds that pretends to be about adult themes but fails to tackle anything because it plays it safe and has no real substance. It plays more like a click-through picture book rather than an actual adventure with various dangers, tasks, and rewards that take time and effort to get through and there's a whole world to discover and figure out what you need to.

The pacing in BS1 is just bad, it has nothing to do with being stuck because there is no being stuck as far as I can tell, it's pretty simple and just a lot of clicking without much thinking, there's nothing to get stuck on. But that shouldn't matter for a good adventure game anyway, being stuck, I've played numerous adventure games with multiple times in each of the games where I've been 'stuck' for hours on end but what they've given you so far and what is going on is interesting enough to keep you playing to figure out how to proceed. BS is completely different, there's a whole series of games to play but I'm 3 chapters in, having zero difficulty, just been clicking through the game for quite a while and am bored. Not only because there is no "game play," but the story severely lacks for how long I've been playing. I don't need anything to be fast paced, but I need to elements I'm presented with to be interesting enough to keep me interested. I clicked through both Syberia games (definitely wouldn't say you "play" those at all, they are just picture books to click through and look at) and BS more reminds me of that, but not as pretty to look at or as mysterious. I don't really enjoy things like that.

I just started playing Gabriel Knight: Sins of the Fathers for the first time (I've played GK2 and Gk3 a few times each), and the writing and EVERYTHING in that blows BS out of the water right from the get-go, and doesn't stop and doesn't look back. I've spent 1/3 the amount of time on GK so far as I did on BS and it's already 10x more enjoyable.

Of course these are just my opinions and people have different tastes, I just wish there was a way to have known BS was not my type of adventure game before buying 3 of them based on an abundance of boasting reviews that made it seem right up my alley with TLJ, GK, Full Throttle, The Dig, the Zork games, and a dozen other great, and challenging, adventure games that I consider must-plays.
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drealmer7: The fact that you can beat them so fast is another reason I don't like them probably.
I find this to be a hallmark of most point-and-click games.

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drealmer7: They spend more time on verbose dialogue/monologues that add little to the game for me (some find it charming, I find it inappropriately silly and watered down.) It seems like too much time to invest for little pay-off; like a bad book written for 10-12 year-olds that pretends to be about adult themes but fails to tackle anything because it plays it safe and has no real substance.
You say the games are over too quickly and then say you have to invest too much time. Which is it? As for the story, I did say that it was fairly shallow, but I think that the characters (especially George) keep it entertaining and moving forward.

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drealmer7: BS is completely different, there's a whole series of games to play but I'm 3 chapters in, having zero difficulty, just been clicking through the game for quite a while and am bored. Not only because there is no "game play," but the story severely lacks for how long I've been playing. I don't need anything to be fast paced, but I need to elements I'm presented with to be interesting enough to keep me interested.
Again, you talk about having played for a long time. Is it too short or too long? :P

When you say "3 chapters in", do you mean you are playing the third game, or that you're on the third chapter of the first game? If the former, then clearly there is nothing that is going to win you over after three games. If the latter, I would say to continue playing. I found parts of the first game to be very exciting and the second game is noticeably better than the first in almost every way.

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drealmer7: Of course these are just my opinions and people have different tastes, I just wish there was a way to have known BS was not my type of adventure game before buying 3 of them based on an abundance of boasting reviews that made it seem right up my alley with TLJ, GK, Full Throttle, The Dig, the Zork games, and a dozen other great, and challenging, adventure games that I consider must-plays.
Indeed. As my opinions are mine. I am sorry that you have not enjoyed the exploits of George and Nico as I have been doing. Hopefully, you at least got a good deal on the games to take some of the sting out of it.
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Bloodygoodgames: I've never played a game with so much TALKING in my life!! Thought it was never going to end - especially as the characters, like you said, are quite dull.
Hmm, If that's how you feel, I should recommend you NEVER try out Gabriel Knight, the Longest Journey, Discworld Noir ... any of the the most highly regarded adventure games really. All far, far superior to Broken Sword in every way, but THOSE games have a lot of dialogue.

When it comes to characters though, you might find all of those games far more enjoyable. Especially Discworld Noir, which was developed with the company of Terry Pratchett himself, and Lewton is one of the greatest main characters in a videogame ever. Good luck to get that running though. I still have my Win95 PC, just so I can play that game. I have tried all sorts of things to get it to run on a modern OS, but no cigar.
Post edited July 07, 2014 by DaGobbo.280
BS1 is a bit slow, but BS2 fixes a lot of the shortcomings. Generally, I found The Smoking Mirror a lot more fun. That may be up your alley - it's got more exotic locales, the story is more interesting and there's a lot more action, danger and tension.
I see that I'm not alone about that. In my opinion, the big problem is the lack of agility in transitions, animations etc. For example in the Hospital with the plug: you spend like 30 seconds looking the cleaning man walking at a slow pace from his machine to the unplugged cord, soooooooo slow...Another example, you want to go to an exit in the screen, so you click on it. George starts walking sloooowly...take your time George...no rush.... :-( I find this things annoying, because you realize that you spend part of your time waiting and waiting. At least in another adventures you had options: the character runs with a double click, or exits inmmediatelly with that double click...at least allow the user more response, and that is important for people like me that have little time for games.

The problem in the dialog part, in my opinion, is that a big percentaje of it is useless and is for the joke. I played GK2 just before BS1 and it has a lot of dialog, but almost all of it had a purpose: find information, clues, etc. and it helped to stay focused with the adventure. In BS1 I find myself talking with characters with no useful responses, half of it jokes. It's not about the quantity of dialog, it's about the quality and the rythm...
Post edited August 10, 2014 by emberastur