Posted February 02, 2017
It seems that a few people have had graphical issues with BS:TAoD on newer systems. I'm trying to run it on a Lenovo IdeaPad 310-15ISK (this is my first post so I can't post a link to the specs, sorry), drivers freshly updated; it's not a top-notch gaming powerhouse but it runs older (Grim Fandango) and newer (Beyond Eyes, Bastion) non-intense 3D games very well, and therefore I would expect the specs to be more than sufficient for BS4.
At whatever graphics settings, the in-game animation is incredibly jerky (the opening video cutscene runs fine) - not just a slight drop in frame rate, but a constant lag that looks less than 6 fps (I don't know the exact frame-rate, but it is unusably low). I'm not having the blacked-out 'silhouette' character problems mentioned in other forums.
I've tried running the game in compatibility mode, and tried enabling multicore processing in custom.ini, neither of which have made a difference. (I'm posting this query here because I bought the game as a digital download through GOG, so I believe it doesn't require the disc-version-specific patch.)
Anybody else encountered and/or solved this problem with the game? Any suggestions would be most welcome!
At whatever graphics settings, the in-game animation is incredibly jerky (the opening video cutscene runs fine) - not just a slight drop in frame rate, but a constant lag that looks less than 6 fps (I don't know the exact frame-rate, but it is unusably low). I'm not having the blacked-out 'silhouette' character problems mentioned in other forums.
I've tried running the game in compatibility mode, and tried enabling multicore processing in custom.ini, neither of which have made a difference. (I'm posting this query here because I bought the game as a digital download through GOG, so I believe it doesn't require the disc-version-specific patch.)
Anybody else encountered and/or solved this problem with the game? Any suggestions would be most welcome!
Post edited February 02, 2017 by pygmyking
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