Posted June 16, 2015
The bug just ruins all strategy.
Enemy units quite often wait while slowed, which removes the 'slow' and they can go the full distance!!!
Also the holding/paralysing spells/effects - the enemy ALWAYS waits, which gets clears them from paralysis twice as fast!
Enemy units quite often wait while slowed, which removes the 'slow' and they can go the full distance!!!
Also the holding/paralysing spells/effects - the enemy ALWAYS waits, which gets clears them from paralysis twice as fast!