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Changelog for Patch 1.10 (07 May 2020):

- Zangetsu is now a playable character
- Randomizer game mode

Bug Fixes:
- Crash in Boss Rush mode after entering Craftwork’s room.
- Player floating after pausing the game while on moving objects.
- Force Feedback would remain active after defeating Bloodless or Vepar
- Left/Right controls would be active at the same time on rare occasions
- Camera going out of bounds while collecting some shards
- Issue with Bael when parrying attack
- Issue when casting shards while jumping
- UI window visible during room transitions
- Loss of functionality while at the shop


Standalone installer not updated yet.
I don't see the new patch (both installer and newest patch show 1.09). Tried refreshing account, but without luck.
Same here it is unavailable to me in either installer or patch versions. I see you can install it via the galaxy client but in both the website and on the galaxy backup section there are no patches or install files for v1.10 to download.

Edit: The patch and installer files are there now. :)
Post edited May 08, 2020 by LurkerLito
Where's the Chroma Wheel and Boss Revenge update?
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AmethystViper: Where's the Chroma Wheel and Boss Revenge update?
according to twitter, soon
high rated
Changelog for Update 1.17.0.53060 (added 05 August 2020) from playbloodstained.com

+++
* Boss Revenge Mode Release! (More Info Here)
* Chroma Wheel Release! Updated and improved character customization.
* Failing while playing Randomizer Mode now automatically loads the most recent save.
* Changed Extra Mode access, some Modes now available without requiring game progress.
* Updated Backer Credits.

* The following extra modes will now be unlocked automatically:

* Speedrun Mode
* Randomizer Mode
* Boss Revenge Mode
* Zangetsu
Did anyone get random items in the headpiece and another slot show up in the archive that is not at all obtainable, rendering 100% completion impossible?
high rated
Changelog for Bloodless Thank You Patch 1.18.0.56796 (added 10 November 2020)

Galaxy & Offline Installer updated (10 November 2020)
Thank You for your support! We have a special Bonus Content for you

- Added Bloodless Mode. To unlock, use "BLOODLESS" as your file name
- Added new blood colors: Pink, Magenta, Lavender, Sky Blue, Yellow, Orange
- Fixed Zangetsu progression issue when the Glutton Train was bypassed
- Zangetsu Mode: Issue with controller not vibrating while taking damage
- Player can hide the UI while in the Pause Screen by using the Map button
- Fixed the frequency of Carabos' VO, it was more rare than intended
- Fixed pop up for "New Archive" appearing for characters without Archive Menu
- Fixed instance where camera would be occluded by obstacle during 2nd Zangetsu encounter
- Valac encounter adjusted, it is now easier to hit
- Address some incompletable seeds in Randomizer by adding additional drop locations
- Some Content changes
- Fix Crash in Randomizer
- Fix issue with clan names showing in Save File Selection Screen
- Fix issue with clan names in credits
- Fix some audio issues
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Hustlefan: Changelog for Bloodless Thank You Patch 1.18.0.56796 (added 10 November 2020)

Galaxy & Offline Installer updated (10 November 2020)

Thank You for your support! We have a special Bonus Content for you

- Added Bloodless Mode. To unlock, use "BLOODLESS" as your file name
- Added new blood colors: Pink, Magenta, Lavender, Sky Blue, Yellow, Orange
- Fixed Zangetsu progression issue when the Glutton Train was bypassed
- Zangetsu Mode: Issue with controller not vibrating while taking damage
- Player can hide the UI while in the Pause Screen by using the Map button
- Fixed the frequency of Carabos' VO, it was more rare than intended
- Fixed pop up for "New Archive" appearing for characters without Archive Menu
- Fixed instance where camera would be occluded by obstacle during 2nd Zangetsu encounter
- Valac encounter adjusted, it is now easier to hit
- Address some incompletable seeds in Randomizer by adding additional drop locations
- Some Content changes
- Fix Crash in Randomizer
- Fix issue with clan names showing in Save File Selection Screen
- Fix issue with clan names in credits
- Fix some audio issues
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Hustlefan:
This patch didn't fix the audio, it only made it even worse on both GOG and Steam versions.

https://steamcommunity.com/app/692850/discussions/0/2797250897491896228/?ctp=3#c3005551013354775043
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Hustlefan: - Added Bloodless Mode. To unlock, use "BLOODLESS" as your file name
Is this necessary? Why lock new character behind a name instead of making it available straight away like Zangetsu?
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JamesBond007: Is this necessary? Why lock new character behind a name instead of making it available straight away like Zangetsu?
It was the same with Symphony of the Night. Maybe this is a genre specific thing. I hope the PS4 version get updated soon, I'm curious about Bloodless.
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Hustlefan: - Added Bloodless Mode. To unlock, use "BLOODLESS" as your file name
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JamesBond007: Is this necessary? Why lock new character behind a name instead of making it available straight away like Zangetsu?
That's what I'm annoyed by too; unlike Zangetsu, which had him selectable after you inputted his name without needing to enter his name again when making a new game, Bloodless requires entering her name every time.
I saw on steam that the game got a new patch with some errors on New Game+ and Classic Mode. Do we know when this will be coming to the GOG version? Thank you all for your time.
high rated
Changelog until Update 1.21.0.58950 (added 02 March 2021)

Galaxy updated (02 March 2021)
Offline Installer updated (03 March 2021)
Update 1.20.0.57604 (14 January 2021)

Hello, Army of the Night!

Today we launch Classic Mode and a new area and boss based on the hit game Kingdom: Two Crowns. The update (ver 1.20) is free! Play Bloodstained in a whole new (old) way!

Classic Mode

Miriam must once again enter the castle to confront Gebel and survive five harrowing stages and five sub-bosses that stand in her way. Armed only with a sword and whip, can she survive her journey through the demonic castle?

Classic Mode brings retro action to Bloodstained: Ritual of the Night with levels and gameplay inspired by the classic games of yesteryear.

In addition to your main weapon, you will be able to pick up special, limited-use abilities throughout the mode, but you can only have one at a time. When you pick up a new ability, the previous one will disappear.

As you advance though the castle, you will have to defeat the sub-bosses to advance to the next stage. Defeat them all and you will face off against Gebel himself!

When you finish Classic Mode, you’ll be graded on time, score and number of deaths across three difficulty modes – be sure to efficiently use Miriam’s special moves including slide, backstep and backflip.

To play Classic Mode, choose “Extra Mode” from the main menu and then select “Classic Mode”. The mode is available to all Ritual of the Night owners, you do not need to have completed the core game to play Classic Mode.

Kingdom Crossover

Last year we partnered with our friends at Raw Fury to transport Bloodstained: Ritual of the Night’s beloved characters – Miriam, Zangetsu, Gebel and Alfred – to Kingdom: Two Crowns.

Now it’s time to pay it forward as both publishers team up once again to merge the worlds of Kingdom: Two Crowns and Bloodstained. The Kingdom Crossover includes a new area that captures the beautiful, modern pixel art aesthetic of Kingdom.

Within the Kingdom area, you will encounter a new boss that, once defeated, will grant the new Archer Familiar Shard. This familiar will follow you throughout your adventures and attack enemies from a ranged distance. Level up the shard to get more powerful attacks!

The Kingdom Crossover will become available after you have defeated Bathin on your current save, or load an old save where you have previously defeated him. From there you will need to acquire the Crown of Creation before you will be able to locate the hidden area (it’s not shown on the map).

The Crown of Creation is equipped into the head slot and is your key to the Kingdom Crossover area. It also reduces damage at the cost of gold when worn.

We are excited for you to play the new Classic Mode and to experience the Kingdom Crossover.

Thank you for playing Bloodstained: Ritual of the Night AND for playing Kingdom: Two Crowns!
+++
Update Notes - 1.21.0.58950

Hello, everyone.

Today's update addresses a number of current issues. You can see the list below.

- Final update to randomizer seeds and addressed issues where previous seeds were invalid. NOTE: Seeds begun or saved after 1.20 may no longer work.
- Fixed New Game+ crash
- Classic Mode: Hit detection remaining on screen
- Classic Mode: Miriam walking in the wrong direction after Gremory encounter
- Classic Mode: Instances of Gebel not appearing
- Classic Mode: Score reaches max then loops to a negative number
- Classic Mode: Double KO during Gremory encounter
- Classic Mode: Wolfman failing to reset
- Classic Mode: Mini Gebel bug
- Classic Mode: Jack (Gusion) boss not moving
- Classic Mode: Instances where enemies and game gimmicks stop moving
- Classic Mode: Disable the Pause Menu during the walking animation transitions
- Classic Mode: Miriam softlock after obtaining the heart at the end of a boss battle

Source: Steam
Bloodstained: Ritual of the Night updated to 1.30.0.64827 (even though the upper-right of the library entry still says 'Version: 1.21.0.58950, Date Published: 24/2/2021'). Even Steam doesn't seem to have got a changelog, but it should be this patch I suppose:

https://steamcommunity.com/app/692850/discussions/0/3276939184049320031/
https://steamcommunity.com/app/692850/discussions/0/3276939184053455442/

Edit: which I meant to post to the what-did-just-update thread in General, but it makes sense here too.
Post edited March 31, 2022 by VanishedOne