Posted June 19, 2020
I am playing Blood OUW with the nBlood voxel pack and ive noticed that some sprites are not rendering properly. The main ones ive noticed were the wooden walkways, instead of them being flat (horizontal) they are rendering straight up (vertically). Not sure if the voxel pack converts the wooden planks into voxels and thats the cause of this. The other bug i find is shadows do not show flat on the floor for certain voxels, the shadow is rendered standing up but like a few feet away and parallel to the voxel. are these known bugs with the voxel pack?
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