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after finally getting back into older classics, I booted up Battlezone Redux '98. After some first steps with mouse and keyboard, I decided to want to play it with my HOTAS setup (Thrustmaster Warthog + TWCS throttle + TFRP rudder pedals). Alas, all the pre-packaged joystick configs do not really provide any kind of comprehensive support for my setup - extra devices, axes or buttons are not used, no matter which config you pick.

So I decided to try to modify the pre-packaged configs and lo and behold, by simply modifying one of the configuration files in the "giddy" directory, you can assign buttons, axes and coolie hats at your heart's content. Just remember to select the specific configuration you modified later on in the game. As for how to configure the controls, simply reference your various devices as "joystick1" and "joystick2" and so on. Takes a bit of trial and error, but cruising above the lunar surface and managing your units never felt better than with a real throttle and flightstick. :) It was a bit difficult to decide on how to map the commanding functionality, but I went with assigning 0-9 to -- all in all -- 3 different four-way switches on my TWCS, which works surprisingly well.

My only slight problem is that since I am using more than one device in the config, the program complains that there are "Too many input devices" at the start of each mission. If you click "OK", you can just proceed to playing. If you click on abort, it goes back to desktop. I was wondering if anyone here knows a workaround for this minor inconvenience?
It's significantly less elegant than taking advantage of native support, but I use middleware to bypass these kinds of issues. My Logitech G940 comes with its own, but depending on what I want them to do I occasionally run my devices thorugh XPadder instead.