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Battle Brothers has been updated to 1.4.0.38 (No changelog).

New offline installer version and a patch 1.3.0.25 to 1.4.0.38

However, for those such as me, who installed the patch 1.3.0.25 to 1.4.0.32 this patch won't install as it for the incorrect version. It looks like the only way to get version 1.4.0.32 is to do a full download and reinstall.

The patch is 1.1GB the game itself is 1.2GB

Could this be the cause of the non appearing DLC's in Galaxy now in the offline as well? Or could it be the cure?

Anyone?
high rated
Battle Brothers Has updated to 1.4.0.39 (though the "patch is from 1.2.0.25 so needs a full install)
Changelog

Another minor update to solve issues reported by you.

If you have a modded game and you encounter issues, remove your mods.

If you still encounter issues, please report them here.

If the game doesn't start for you, remove all mods. If you don't know how, delete the game folder manually and download the game again.

Changelog for 1.4.0.39

Added special bases for indebted characters when playing the Manhunters origin. Only applies to characters 'recruited' after this update.
Changed the Paymaster follower to be hidden for origins that can not ever unlock them due to their roster size restrictions.
Fixed issue with destroying Kraken tentacles.
Fixed combat not ending after Serpents retreated.
Fixed cultists being able to convert the special characters of the 'Lone Wolf' and 'Gladiators' origins.
Fixed incorrect orientation of unholds allied to the player in a certain twist of the 'Barbarian King' contract.
Fixed quivers dropped by the player sometimes disappearing if dropped to the ground.
Fixed a particularly hard enemy composition in arena tournaments appearing earlier than intended in a campaign.
Fixed some other minor issues.

Also updated to 1.4.0.40 (same type of patch, needs full install)
Changelog
Some smaller changes and fixes.

If you have a modded game and you encounter issues, remove your mods.

If you encounter issues with Ifrits, enemies with Firelances or Three-Headed Flails, arena combat not ending or not finding the love of your life, remove the 'faster' mod.

If you still encounter issues, please report them here.

Changelog for 1.4.0.40

Changed turns to no longer auto-end if a player character can still use the 'Adrenaline' skill.
Changed AI to be able to re-equip their weapon if disarmed while having the 'Quick Hands' perk the same way that the player can.
Changed charge skill of Orc Youngs and Unholds to only be usable once per turn, since the recent change to zones of control no longer being exerted by stunned characters allowed them to potentially do two charges under specific circumstances.
Changed factions involved in the holy war to conquer holy sites less frequently, as to allow more time for the player to pick up related contracts and have less news spam about the ongoing war.
Fixed issues with the interaction of cultist conversion events and indebted.
Fixed unintended interaction between 'Puncture' skill and 'Head Hunter' perk.
Fixed Surgeon follower not being able to save characters dying from bleeding or poisoning.
Fixed Scavenger follower not scavenging ammo from throwing weapons.
Fixed a specific event concerning a pay raise firing even though the player has the Paymaster follower.
Fixed incorrect starting positions of ambush twist during the 'Destroy Goblin Camp' contract.
Fixed rare issue with game hanging as assassins attempt to use throwable pots.
Fixed issue with Kraken sometimes not dying properly.
Fixed awkward look if a Lindwurm's tail is entrapped in a net and the body decides to move. Tails can now no longer be netted individually, but the body can still be netted, which also limits the mobility of the tail and is more consistent with its interaction with zones of control.
Fixed 'Big Game Hunt' contract potentially sending the player into desert regions that aren't home to beasts that the player should hunt.
Fixed some other minor issues.

Changelogs found here:

https://battlebrothers.fandom.com/wiki/Update_1.4.0.40
high rated
Standalone installer, and those of its DLC, updated (1.4.0.38 ⇒ 1.4.0.39): 24 August 2020.

~~~~ ~~~~ ~~~~

Standalone installer, and those of its DLC, updated (1.4.0.39 ⇒ 1.4.0.40): 26 August 2020.
high rated
Battle Brothers has updated to 1.4.0.41
Once again update is from 1.2.0.25 so probably neds a full reinstall of base game.

Changelog (from Battle Brothers wiki)..

Changelog for 1.4.0.41

Changed barbarians to no longer be able to rotate positions with Unholds.
Changed Conscripts to have slightly fewer hitpoints.
Changed 'Hook' and 'Repel' skills to apply the 'Overwhelmed' effect if the character using these skills has the corresponding perk.
Fixed issue with zones of control for characters on tiles that confer terrain status effects.
Fixed potential issue with 'Intercept Raiding Parties' contract.
Fixed enemy party labels potentially not showing at the northern edges of the world map.
Fixed opponents with the 'Head Hunter' perk always starting combat with their next attack a guaranteed hit to the head.
Fixed issue with unresponsive UI if attemping to end the round for all characters at the exact moment that victory is achieved.
Fixed exploit that allowed for infinite rerolls of arena matches.
Fixed AI not properly taking into account the range of slings.
Fixed AI not properly engaging if only units with polearms are left.
Fixed some other minor issues.
high rated
Standalone installer, and those of its DLC, updated (1.4.0.40 ⇒ 1.4.0.41): 05 September 2020.
high rated
Changelog for Update 1.4.0.42 (16 September 2020 / not added):

- Fixed disarmed characters able to gain stacks of 'Reach Advantage' when attacking with their fists or biting.
- Fixed wardogs being shown as valid targets for the 'Disarm' skill.
- Fixed potentially wrong combat positions when escorting a caravan while another caravan nearby is attacked.
- Fixed occupation of holy sites by AI parties with the player right next to them potentially triggering combat with no opponents that ends immediately.
- Fixed rare issue of combat not loading.
- Fixed issue with 'Intercept Raiding Parties' contract after failing the objective.
- Fixed issue with 'Hold Fortress' contract after retreating.
- Fixed issue with a particular event if the player only has characters with the 'Strong' trait in his roster.
- Fixed officer champions potentially spawning without a weapon and brigand leader champions potentially spawning with a ranged weapon but no quiver in rare cases.
- Fixed orc berserkers not dropping mushrooms as loot.
- Fixed some other minor issues.

If you have a modded game and you encounter issues, remove your mods. Seriously.

Source: Battle Brothers Wiki.


Standalone installer, and those of its DLC, updated (1.4.0.41 ⇒ 1.4.0.42): 21 September 2020.
high rated
Changelog for Update 1.4.0.43 (25 September 2020 / not added):

- Added some retirement texts for special backgrounds, as well as one new event for the 'Lone Wolf' origin.
- Fixed food no longer being consumed after loading a save while escorting a caravan.
- Fixed issue with events and contract twists that have you fight against factions which you're on friendly terms with not working properly.
- Fixed issue with Watermill location potentially being inaccessible.
- Fixed 'Grazed Neck' injury not being affected by 'Iron Will' potion.
- Fixed issue with AI of Serpents sometimes not acting.
- Fixed issue with AI of Gunners sometimes not changing back to their Handgonne after being engaged in melee once.
- Fixed some other minor issues.

If you have a modded game and you encounter issues, remove your mods. Seriously.

Source: Battle Brothers Wiki.


Standalone installer, and those of its DLC, updated (1.4.0.42 ⇒ 1.4.0.43): 28 September 2020.
high rated
Changelog for Update 1.4.0.44 (05 October 2020 / not added):

- Fixed locations that need to be destroyed as part of contracts sometimes not having the intended defenders.
- Fixed some other minor issues.

If you have a modded game and you encounter issues, remove your mods. Seriously.

Source: Battle Brothers Wiki.


Standalone installer, and those of its DLC, updated (1.4.0.43 ⇒ 1.4.0.44): 09 October 2020.
high rated
Changelog for Update 1.4.0.45 (21 October 2020):

Another maintenance update to take care of issues reported to us over last couple of weeks.

- Fixed potential freeze on AI turns of Gunners under specific circumstances.
- Fixed rare issue of UI becoming unresponsive as the enemy flees a battle while a new round starts.
- Fixed 'Sling Stone' skill being usable even if disarmed.
- Fixed incorrect hit chance shown in tooltip for 'Fire Handgonne' under certain conditions.
- Fixed number of crafted items not being counted correctly.
- Fixed issue with Watermill location being inaccessible under certain conditions.
- Fixed men losing mood because they had to sit in reserve while the player lost a battle even with a Drill Sergeant in the retinue.
- Fixed some other minor issues.

If you have a modded game and you encounter issues, remove your mods. Seriously.

Source: Battle Brothers Wiki.


Standalone installer, and those of its DLC, updated: 1.4.0.44 ⇒ 1.4.0.45.
high rated
Changelog for Update 1.4.0.46 (18 November 2020):

Another maintenance update to take care of issues reported to us over last couple of weeks, as well as some balance changes.

If you have a modded game and you encounter issues, remove your mods. Seriously.

If you still encounter issues, please report them here following the instructions in the sticky post.

Changelog for 1.4.0.46
Changed Spear Mastery perk to also allow for activating the Spearwall skill when already adjacent to opponents.
Changed Living Tree Shield to regenerate 20 points of durability each turn, up from 4.

Fixed freeze as charmed characters attempt to throw smoke bombs.
Fixed combat potentially ending prematurely if only resurrected Wiedergängers are left.
Fixed some beast parties spawned by contracts not being attackable by other ai parties after the contract that spawned them has been cancelled.
Fixed berserker mushroom effect stacking.
Fixed some other minor issues.
high rated
Changelog for Update 1.4.0.47 (13 January 20201):

A couple of balance changes and fixes to start the year for Battle Brothers.

A recent driver update from Nvidia introduced performance issues for some players. Disabling the 'Hardware Cursor' option in the game's options menu apparently solves this problem for now.

If you have a modded game and you encounter issues, update or remove your mods. Seriously.

If you still encounter issues, please report them here following the instructions in the sticky post.

Changelog for 1.4.0.47
Changed 'Lindwurm Scale Cloak' attachment to add 60 durability at a penalty of -3 to Maximum Fatigue.
Changed 'Horn Plate' attachment to also add 30 durability.
Changed 'Bone Plating' attachment to have a penalty of -2 to Maximum Fatigue.
Changed 'Additional Fur Padding' attachment to have a penalty of -2 to Maximum Fatigue.
Changed 'Unhold Fur Cloak' attachment to also add 10 durability.
Changed fatigue cost of 'Disarm' skill to 30, up from 25, and penalty to hit chance to -20%, down from -15%. Mastery now cuts in half the penalty to hit chance to -10%.
Changed orcs to have particularly powerful hand-to-hand attacks to make them less useless (but still significantly weakened) while temporarily disarmed using whips.
Changed amount of medical supplies dropped as loot in the later parts of campaigns to be a bit lower.
Changed main menu background to get randomly picked from different artworks of the game.
Changed default configuration (used when first starting the game or resetting your configuration) to disable the hardware cursor option, as a recent Nvidia driver update introduced performance issues for some players. Not using a hardware cursor will add some mouse lag, but the hardware cursor option can easily be activated in the game's options menu if it runs fine for you or Nvidia fixes the issue in the future.

Fixed 'Lunge' skill not properly taking into account the effect of the 'Relentless' perk.
Fixed players being unable to retreat from battle in 'Rebuilding Effort' contract without being sucked right into combat again.
Fixed 'Hunting Lindwurms' contract not being offered at steppe settlements like it should.
Fixed human opponents that have been taunted sometimes unnecessarily attacking single targets with area of effect attacks.
Fixed some other minor issues and typos.
high rated
19th march, 2021
Update 1.4.0.48
(0.49 in bottom of this post)

This update brings some balance adjustments to help out noble armies against their southern counterparts, as well as various improvements and fixes.

Changed noble army stats and compositions very slightly to be able to better compete with Gilded armies.
Changed 'Decorated Full Helm' to have 320 durability, up from 300, and a penalty of 21 to fatigue, up from 20, in order to transform it into a more unique piece of equipment.
Changed 'Free Prisoners' contract to make it easier to follow the greenskinned scroundrels that absconded with their captives.
Changed Ifrit ambush twist of 'Drive Off Nomads' contract not to trigger so early.
Changed 'Hunting Lindwurms' contract to not being offered quite as frequently.

Fixed some character trait combinations that seemingly contradict themselves.
Fixed a few events incorrectly firing for main characters of the 'Gladiators' origin.
Fixed cultists gaining or losing mood on two Holy War events when they shouldn't care.
Fixed donkeys counting towards the surrounded bonus.
Fixed Ancient Dead and Alps not having resistance against the 'Throw Spear' skill the same way that they do against all other piercing attacks.
Fixed direct damage of Lindwurm attacks not being applied correctly.
Fixed direct damage of Firelances not being applied correctly.
Fixed potential crash when killing multiple Screaming Skulls with a Firelance.
Fixed Surgeon follower and 'Arena Veteran' trait being able to save characters that have been devoured by a Kraken.
Fixed battle sometimes not triggering in 'A Pact With Witches' contract.
Fixed potential endless loop if losing a specific engagement over and over in 'Siege Fortification' contract.
Fixed some other minor issues and typos.

=============================================
2nd june, 2021
Update 1.4.0.49
A collection of minor adjustments and fixes.

Changed 'Beginner' combat difficulty to also have a 10% bonus to XP gained for every character.
Changed difficulty rating of 'Trading Caravan' origin to 1 skull, down from 2, to better reflect the difficulty experienced by players. The actual origin remains unchanged.
Changed difficulty rating of 'Manhunters' origin to 3 skulls, up from 2, to better reflect the difficulty experienced by players. The actual origin remains unchanged.
Changed fatigue penalty of Handgonne to 14, up from 12.
Changed Lindwurms to appear in slightly fewer numbers.
Changed world map generation to perform faster. Map seeds are unaffected and will produce the same maps as before.

Fixed potential crash as players could gain a fencing sword via event without owning the 'Beasts & Exploration' DLC.
Fixed wrong calculation of 'Dodge' effect in some edge cases.
Fixed applying poison to a weapon which already has been coated with poison not refreshing the effect.
Fixed Surgeon follower being able to save characters devoured by a Kraken (again).
Fixed issue with AI targeting priorities.
Fixed some other minor issues and typos.
Post edited June 02, 2021 by ERISS
avatar
Centurion-X: После данного обновления игра перестала запускаться: Windows требуется найти файл "Battle Brothers.exe". Чтобы найти его самостоятельно, нажмите кнопку "Обзор"!

The game stopped running after this update 8( No "Battle Brothers.exe" file in offline installer.

Update:

Я переустановил игру с помощью Gog Galaxy. Теперь работает.

I reinstalled the game using Gog Galaxy. It works now.
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