Posted October 02, 2011
Hi,
I've heard for years about how BG1 and 2 were the best RPG ever, and have wanted to play them for a long time. So, when GOG's sale arrived, I had no choice. I scooped them both up and applied the mods that allow both to be played as one game, along with all the "fixes and updates".
I must admit, I very (no, really, VERY) nearly quit playing after the first couple of hours.because of things most have heard before, such as:
1. Inventory HELL (the amount of time spent on inventory management is infuriating!)
2. One-or-two-shot wizard kills. ie - load > play > die > load > try again > die > load > try again > die > etc. etc etc
3. MOST ANNOYING: In my humble opinion, it takes way WAY WAY too much experience for characters to level up. If there were mods to cut this down, I would gleefully apply them. For me, the most enjoyable part of playing any RPG is receiving the option to level up a character, then deciding which attributes/skills to increase for that character, and applying them, AND THEN SEEING THE RESULTS OF YOUR CHOICES IN GAMEPLAY! HUGE bonus points go to games in which said attributes/skills increases are actually NOTICEABLE after the level-up! I absolutely HATE leveling-up, carefully and meticulously choosing a skill/attribute to increase, and then seen NO DISCERNABLE DIFFERENCE IN GAMEPLAY! Diablo, I'm VERY MUCH looking at YOU! BG does not have this problem as bad as Diablo, but the increased attributes/skills should be much more noticeable, in my opinion.
4. Quests - Can you san "vague"? Yes, yes, YES, some are very, very, very clear, I see that, but some are not!
5. Inability to disable character comments. ...assuming readers here have played the game.... need I say more?
Here comes the ......BUT...
Even though some things bother me, I had a "Whoa!" moment recently at about the time I leveled up a couple of characters. My wizard is now a fairly serious dude, and I find a great deal of FUN in dealing damage to monsters using his now-fairly-powerful spells!
Also, my tough-guy fighters are now actually more able to take a beating, and that makes fighting alot more fun, too. My tough-guys are acually kinda' tough!
So, YEP! I'm gonna' keep playin', and have found that I'm addicted, which is cool considering that I almost quit playing a week ago.
It's all about FUN!
nogwart
I've heard for years about how BG1 and 2 were the best RPG ever, and have wanted to play them for a long time. So, when GOG's sale arrived, I had no choice. I scooped them both up and applied the mods that allow both to be played as one game, along with all the "fixes and updates".
I must admit, I very (no, really, VERY) nearly quit playing after the first couple of hours.because of things most have heard before, such as:
1. Inventory HELL (the amount of time spent on inventory management is infuriating!)
2. One-or-two-shot wizard kills. ie - load > play > die > load > try again > die > load > try again > die > etc. etc etc
3. MOST ANNOYING: In my humble opinion, it takes way WAY WAY too much experience for characters to level up. If there were mods to cut this down, I would gleefully apply them. For me, the most enjoyable part of playing any RPG is receiving the option to level up a character, then deciding which attributes/skills to increase for that character, and applying them, AND THEN SEEING THE RESULTS OF YOUR CHOICES IN GAMEPLAY! HUGE bonus points go to games in which said attributes/skills increases are actually NOTICEABLE after the level-up! I absolutely HATE leveling-up, carefully and meticulously choosing a skill/attribute to increase, and then seen NO DISCERNABLE DIFFERENCE IN GAMEPLAY! Diablo, I'm VERY MUCH looking at YOU! BG does not have this problem as bad as Diablo, but the increased attributes/skills should be much more noticeable, in my opinion.
4. Quests - Can you san "vague"? Yes, yes, YES, some are very, very, very clear, I see that, but some are not!
5. Inability to disable character comments. ...assuming readers here have played the game.... need I say more?
Here comes the ......BUT...
Even though some things bother me, I had a "Whoa!" moment recently at about the time I leveled up a couple of characters. My wizard is now a fairly serious dude, and I find a great deal of FUN in dealing damage to monsters using his now-fairly-powerful spells!
Also, my tough-guy fighters are now actually more able to take a beating, and that makes fighting alot more fun, too. My tough-guys are acually kinda' tough!
So, YEP! I'm gonna' keep playin', and have found that I'm addicted, which is cool considering that I almost quit playing a week ago.
It's all about FUN!
nogwart